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Name: Arax Chandar
Known Aliases: None
Profession: Apprentice to the wizard, Trevane.
Place of Birth: Bear's Reach, Norandor.
Date of Birth: 18 Kindlesmoke 200
Current Age: 17 seasons
Marital Status: Single
Known Relatives: Sharax Chandar (father, deceased), Jeane
Chandar (mother), Malax Chandar (brother), Edna Chandar (sister-in-law),
Forax Chandar (brother), Cherry Chandar (niece), Shul Chandar (grandfather),
Scylla Chandar (grandmother), Mian Fisher (grandfather, deceased),
Rose Fisher (grandmother). For further relations see Chandar Family
Tree.
First Appearance: Crucible
of Youth campaign, The
Last Good Day, session
one (5 October 2004). See the full list (21 appearances)
Height: 5'6"
Weight: 145 lbs
Eyes: Brown
Hair: Brown
Skin: Pale
Character Summary
The middle child of Sharax and Jeane Chandar, born on 18 Kindlesmoke
200. Arax believed his life held nothing but the prospect of boat-building
or fishing until one day ten seasons ago when Arax aged seven witnessed
the arrival of Trevane in the town. Arax was fascinated by the wizard
and watched his every move, although Trevane seemed oblivious to
the attention. Then in Spring 204, Trevane abruptly approached Arax
and offered him a position as his apprentice. He did not explain
why, but Arax leapt at the chance. Sharax disapproved of the arrangement
but did not want to cross the wizard. Arax has learned quickly under
Trevane, but has had little opportunity to test his powers.
Original Character Background
This is the original character background provided by Graham in
the run up to the Crucible
of Youth campaign:
- Grandfather, Shul: (56): Sits on council. Pokes nose in boat
building from time to time
- Grandmother, Scylla: (54): Retired farmer.
- Grandfather 2, Mian: (54 if still alive now) Fisherman, master
boat builder. Lost at sea
- Grandmother 2, Rose: (55) Went mad after Mian was lost at sea.
- Father, Sharax: (39) Fisherman & master boat builder, presumed
lost at sea
- Mother, Jeane: (38) Helps out on farms occasionally.
- Brother #1, Malax: (19) Fisherman & boat builder
- Brother #2, Forax: (15) boat builder
Mian was the master boat builder in the village until he was lost
at sea 20 seasons ago. Sharax became the master boat builder shortly
after. Calax was claimed by the sea slightly over a season ago,
Malax is now acting master boat builder.
Arax was never really interested in boat building, to the disappointment
of Sharax, instead fascinated by magic, often lying in wait trying
to catch sight of Trevane working magic. Malax thinks this is a
stupid and dangerous thing to be doing. Forax thinks it is a great
idea.
After a time of Arax watching Trevane without Trevane appearing
to notice / care, Trevane unexpectedly approaches Arax and offers
to take him on as an apprentice.
Recent Events
The following events can be considered of special significance
to Arax since the beginning of the campaign:
Vítday, 29 Chillbone 204
Along with his companions Kaylas, Illyan, Thorn and Nits, Arax
helps hide a box of filled with gold and gems in the bottom of the
Von Turnsgate iron mine. He also enters the Whittenwood, helps apprehend
Rod Njedelstrom and meets an evil tree. In the night he experiences
the supernatural storm that besets the town and does his best to
defend the town against it.
Terday, 30 Chillbone 204
Trevane leaves Bear's Reach for mysterious reasons. Arax is given
responsibility for looking after the Old Mill and the ageing Habbakuk
in his absence. He is also given care of a letter that will give
him further instructions if Trevane does not return by the end of
the month.
Zephday, 31 Chillbone 204
Arax presents himself before the tax collector, Baron Tannith Swift.
He is charged 800 gold crowns in back taxes and, as an unregistered
wizard, placed under house arrest and ordered to accompany the baron
back to Uris to be presented to the Arcanum Incognita. He later
escapes his confinement and hides in the safety of the Old Mill.
Caladay, 32 Chillbone 204
Arax leaves the Old Mill and hides in the food store. Vitor Grushko
later persuades him to help in the investigation into the murder
of Baron Swift. In the evening he stumbles through a portal into
place similar to the ethereal plane, where he meets the spirit of
Rhiannon Thorn. After helping her against a pack of ethereal marauders,
Rhiannon gives Arax a magical necklace and he returns to the real
world.
Sunday, 35 Chillbone 204
At the council Kaylas volunteers Arax for a suicide mission into
the Tower when it rises from the sea. That night, Arax and the rest
of the village, experience an intense dream where Bear's Reach is
destroyed by demons and he is killed.
Terday, 37 Chillbone 204
Arax is the first to enter the room of Rod Njedelstrom and brave
the horror within. Later, with his companions Kaylas, Nits, Illyan,
Thorn and Krais, he enters the Whittenwood to find Rod. They discover
a portal to another dimension and engage in a brutal battle with
a pack of worgs.
Zephday, 38 Chillbone 204
In the Whittenwood, Arax and his companions find the remains of
many of the baron's men and witness the brutal evisceration of Corporal
Cole. Arax and his friends are then persued through the forest by
murderwraiths.
Caladay, 39 Chillbone 204
Arax is killed by the murderwraiths. However, they restore him
to life the following day so the hunt can continue.
Sharday, 40 Chillbone 204
Arax refuses to run from the murderwraiths and is nearly killed
by them again before he realises discretion is the better part of
valour. He encounters Rebecca Saulmeneh for the first later in the
day.
Morday, 41 Chillbone 204
With the help of Rebecca, Arax escapes the Whittenwood and the
murderwraiths, although he is badly wounded. In his absence he discovers
his family thought him dead.
Appendix 2: Full List of Appearances
Crucible of Youth Campaign: Sessions 1,
2, 3,
4a, 4b,
5, 6,
7, 8,
9, 10,
11a,
11b,
12,
13,
14,
15,
16a,
16b,
17, 18,
19, 20a,
20b, 21a,
21b
See Also:
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