Game Rule Information
Hit Die: d6
Base Attack Bonus: as cleric
Good Saving Throws: Will
Skill Points: 6 + Int modifier
Weapon Proficiency: Basic Weapons and one other weapon group
feat.
Armour Proficiency: Light Armour
Bonus Feats: None
Class Skills: Concentration (Con), Craft (Int), Diplomacy
(Cha), Intimidate (Cha), Knowledge (any) (Int), Profession (Wis),
Sense Motive (Cha), Speak Language and Spellcraft (Int).
Holy Symbol: Eight-pointed star
Granted Powers
Aetherians worship Zephyre the Moon God of Air and gain the same
granted powers as their companion clergy the Church of Air. Follow
this link for details of those granted powers.
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