Game Rule Information
Hit Die: d8
Base Attack Bonus: as cleric
Good Saving Throws: Fortitude and Will
Skill Points: 3 + Int modifier
Weapon Proficiency: Basic Weapons and two other weapon group
feats.
Armour Proficiency: Light Armour
Bonus Feats: Ignore Spell Failure (Light Armour) from 2nd.
Class Skills: Bluff (Cha), Concentration (Con), Craft (Int),
Diplomacy (Cha), Gather Informatio (Cha), Heal (Wis), Knowledge
(arcana) (Int), Knowledge (history) (Int), Knowledge (religion)
(Int), Knowledge (the planes) (Int), Listen (Wis), Profession (Wis),
Sense Motive (Wis), Spellcraft (Int) and Spot (Wis).
Holy Symbol: White bird in flight
Granted Powers
Sensates worship Vítaeous the Moon God of Life and gain
the same granted powers as their companion clergies: Church of Life
and Fortune's Favour. Follow this
link for details of those granted powers.
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