Game Rule Information
Hit Die: d10
Base Attack Bonus: as cleric
Good Saving Throws: Fortitude and Will
Skill Points: 2 + Int modifier
Weapon Proficiency: Basic Weapons; Maces & Clubs; Picks
& Hammers
Armour Proficiency: Light Armour
Bonus Feats: None
Class Skills: Concentration (Con), Craft (Int), Handle Animal
(Cha), Heal (Wis), Knowledge (nature) (Int), Knowledge (local) (Int),
Knowledge (religion) (Int), Profession (Wis), Spellcraft (Int),
Survival (Wis)
Holy Symbol: Stone
Granted Powers
Terranites worship Terranor the Moon God of Earth and gain the
same granted powers as their companion clergies: the Church of the
Land, the Sylvani Faith and the Justians. Follow
this link for details of those granted powers.
Spell List
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