Game Rule Information
Hit Die: d6
Base Attack Bonus: as cleric
Good Saving Throws: Fortitude and Reflex
Skill Points: 4 + Int modifier
Weapon Proficiency: Basic Weapons and any other two weapon
group feats.
Armour Proficiency: Light Armour
Bonus Feats: Ignore Spell Failure (Light Armour) at 2nd
Class Skills: Concentration (Con), Craft (Int), Diplomacy
(Cha), Disguise (Cha), Gather Information (Cha), Heal (Wis), Hide
(Dex), Intimidate (Cha), Knowledge (local) (Int), Knowledge (religion)
(Int), Listen (Wis), Open Locks (Dex), Profession (Wis), Move Silently
(Dex), Sense Motive (Wis), Spellcraft (Int) and Spot (Wis).
Holy Symbol: Fiery burst
Granted Powers
Bombastics worship Calafax the Moon God of Fire and gain the same
granted powers as their companion clergies: the Church of Fire and
the Church of Contention. Follow
this link for details of those granted powers.
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