Crossing the Varn
Session Nineteen of the Game of Souls Campaign

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Iourn Home > Campaign Log > A Game of Souls > Crossing the Varn > Session 19

Endurance, 16 Carnivale 2000

Lycaon is still on the cold moor land, reflecting over the corpse of his murdered brother (what was his name again? Gary?). Carith appears not far away, having teleported out of the half submerged temple with the fallen body of one of her zombies. Lycaon pays little attention. Meanwhile inside...

Revda, Gazahi and the Scribe are facing off against the remaining constructs. These eight foot tall stone nasties move extremely quickly and are continually running around the room and switching opponents, building up momentum as they move and dealing more damage. With Clara gone and Jirokichi fighting on the enemies' side, things look slightly bleaker than usual.

Jirokichi, now animated as a stone construct, races to attack Revda. Meanwhile, the others press on bravely. Sensing they need help, the Scribe sends a swarm of unseen servants to try and get Lycaon's attention. The stone bodies of the creatures are resistant to weapons and it is taking a long time to bring them down. It looks a bit dicey and Gazahi is dropped and then brought back again by the Scribe.

Outside, Lycaon is completely oblivious as to what is going on. He is approached by one of the barghests who recently attacked the party. It is the female: Lurin. With the death of Galcagarm (oh, that was his name!) she has a gone into heat and makes an extremely unsubtle play for Lycaon's affections. She says that he is now the alpha male, and the tribe is his. She wants him to go with her and take charge. Or take charge and go with her. The choice is his.

Then Lycaon notices something strange. Something is digging a trench in the moor land. It looks as if it could be an arrow pointing at the temple. The invisible something is now adding exclamation marks. Realising that this is a message from the Scribe asking for help, Lycaon bundles to their aid.

Lycaon pounds into the fight and helps to destroy the rest of the statutory. However, his help probably wasn't required by the end. The Scribe is now completely out of magic and Gazahi looks like he's fallen into a mincer. Then there is the problem of the stone Jirokichi. The Scribe thinks that he may be able to reverse the effect, but only after a period of intensive study.

Lycaon grapples the stone Jirokichi and holds him still while he is bound. He is then cocooned in a stone shaped prison and left there for the night. His scratchings little more than an irritant, and certainly less irritating than Jirokichi would have been in the flesh.

The party discusses the situation and decide to open the heavily warded door, just as soon as the Scribe is able to cast protective magics on Revda. They aren't sure what's in there, but what the hell? The Scribe requires eight hours of rest. While he does so, Carith and Gazahi study the walls of the chamber. They speak of a hive city, and an ancient war. If the Scribe is correct, and this chamber predates even the existence of Tharkis; they can only guess what that war might be.

Silence, 17 Carnivale 2000

Lycaon takes advantage of the lull in activity and rejoins Lurin. He says that he is ready to take charge of the tribe and asks her to lead him to it. Lycaon is carrying the ankhs that Galcagarm used against him in combat, but he is not wearing the cloak. He felt there was something dodgy about that cloak.

There are six remaining barghests in the group. Lycaon attempts to learn their names discreetly, and tries not to give away that he can't remember who these people are. Lycaon's brother Galcagarm is dead, as is Morramor who was killed by Lord Revda. Of the others, Kaan (who was battling Gazahi) and Allyung (who was battling Carith) are both grievously wounded. It will take them days to heal. Allyung also seems distinctly less charismatic than he used to. Snerl and Krasp sport very minor wounds. Lurin and Grom were burned by Clara's eldritch blast as they fled the scene.

Seeing a powerful and unwounded Lycaon carrying the ankhs and with Lurin is the equivalent of seeing him wearing Galcagarm's dressing gown and in bed with his wife. The other barghests are quite happy to accept the fact that Lycaon is in charge. Lycaon tells the barghests of the mission he and the party are on to identify and find a cure for the plague. He commands the barghests to help the party.

This does not go down well. Kaan in particular is vociferous in his opposition to this idea. Lycaon thinks that if he wasn't badly wounded then he'd try his luck immediately; but the fight would be far from fair. Kaan's opinion (mutely shared by the others, Lycaon thinks) is that the barghests need souls, and that some of Lycaon's companions have them. Lycaon says that the plague is coming and will wipe them out as well in they do not help. He promises them souls in their travels. As a group they agree to do as they are told.

Back at the temple, the Scribe breaks his reverie and returns Jirokichi to the flesh. Then he loads Revda with as many protective magicks as possible. Revda goes over to the doorway to Varnae's prison and (without knowing what will happen, who Varnae is, or even a clear idea of why the party is doing this) he breaks the seal. Numerous curses and explosions play of his body, all of which are resisted by the magical protections of the Scribe and Revda's status as a death knight. The doorway is open and a passage leads into darkness. Revda enters.

He descends into a flooded chamber. Soon the water ripples and something breaks the surface. It is a writhing tentacle. The tentacle sways this way and that, and chitinous plates draw back revealing an eye that stares at Revda. A second tentacle emerges, that also sports an eye; and a third, and a third eye. Revda believes that he knows what this creature is.

A vast beholder, ten feet in diameter rises out of the filthy water. But this is not ordinary beholder. Revda recognises that it is undead. The skin has been mummified quite expertly. Putrid water drains from its orifices as the creature floats into the air and bears down on the death knight.

Revda announces who he is, and that he has freed Varnae. The beholder asks whether he did this by accident or design, but doesn't wait for an answer. Varnae floats out into the main chamber where he meets the rest of the party. Perhaps it is the creature's undead state, the many millennia of its imprisonment or just the fact it hasn't seen anyone in a while, but it is not immediately murderous. The Scribe is delighted to find a "living fossil" with details of time gone by, and Jirokichi (sensing something even more powerful than the party) decides to be its best friend.

For the first time, the party is greeted with a creature too powerful for them to attack and kill. They treat Varnae with respect and he likes it. The Scribe badgers him with questions, but Varnae wants to ask questions, not answer them. He wants to know how long he has been imprisoned, but the current calendar is meaningless to him. He becomes frustrated.

The conversation with Varnae is lengthy, but these are the highlights. Varnae was imprisoned because he was simply too powerful to be easily destroyed. He was a great emperor in a city of beholders that exists where the swamp plains of the Varn now stand. The hive city was on the coast originally, so all land to the east of this point (including the city of Tharkis) is unknown to him. It didn't exist. This cell, was part of the vast city. It has been enchanted to survive the ravages of time. The rest of the city crumbled, leaving only Varnae and his prison.

So how long ago are we talking? Varnae doesn't recognise the familiar taste of taint that hangs in the air. He knows nothing of Karatath, nothing of the Enceinte and nothing of the Great War. His civilisation not only predated the Karatath's rise to power more than two thousand years ago, it also predates the taint of evil seeping into Southern Iourn. He is, potentially, tens of thousands of Urovan years old.

So who imprisoned him? Varnae speaks (with some anger) of The Shadow, a dark and malevolent force of chaos that directed its lust for conquest toward the Hive. Wave upon wave of Demons of the Pit (his words) crashed against the Hive. The force driving them was a Prince of Darkness, with great affinity over the undead - a talent he could have stolen from the beholders.

Seeing the feathered cape of many colours fills Varnae with rage. This cape would have been worn by his gaoler. It seems Lycaon stole this cloak at some point in the past, and then had it taken off him by Galcagarm. Varnae destroys the cloak in a rage.

Who was this Shadow? Simply asking this is pushing it somewhat. The Shadow has gone by many names. The most common in Varnae's time was the Ram Prince, or Orcus.

Varnae rummages around the in the detritus. He levitates the strangely deformed suit of armour beneath him, giving himself a torso, arms and legs. Then be starts to examine the walls. He is intimately familiar with the writings on the walls, and the implication is that before it was his prison this could also have been his home. The walls are covered with truly ancient magical rituals. One of which could be used to summon the beholder god, Gzemid. Varnae spends particular time on that one.

Varnae is very interested to hear about the political make up of Tharkis, particularly the powers and limitations of Grelka. When told of the plague he doesn't seem too concerned. Perhaps he thinks that he will be immune.

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