Zephday, 31 Dark Days 204 [continued]
After a lengthy discussion it is decided that they can ill afford
to wait until dawn to get moving on their theories. They have to
look inside the coffin of Lupo right now. The Grand Mausoleum is
open to the public, and finding the grave and opening it unseen,
would not be problem for certain party members. Technically, however,
they should ask the permission of the ranking member of the Watchers
on the Cusp of Oblivion. Although the Grand Mausoleum is technically
owned by the citys corporation and not the church, the Watchers
still have jurisdiction over it.
We have to ask the Watchers, says Elias. Jessica does
not agree. She, like Ravenna, does not see why the Moon Faiths should
dictate what she can and cannot do. Arent we all followers
of the Moon Gods? asks Fallor amazedly. No, replies
Jessica flatly. Then youre a fool, says the Üganthé.
Jonus says that in this matter he is willing to go against the church.
They must look in Lupos grave and see whether the Painted
Ladys idol is in there, regardless of what the Watchers say
after all, Giacomos life is at stake. But surely they
should at least ask them first.
As Elias makes ready to leave, Jessica and Torr whisper conspitatorially,
and for a moment it looks as though they will head off to empty
the grave without the rest of the group. Jessica is getting frustrated
with the indecision. One thing is sure, she says. There
is no chance we will succeed if we do nothing.
Misgon and Ravenna return to Trevisos gatehouse to see Giacomo.
Elias, Drasha, Jonus, Fallor, Mersuco and Gateman Manarthan head
to the large temple of the Watchers in the city. It is the dead
of night, just a few hours from dawn, and it is likely that they
will be getting whomever they need to speak to out of bed. Jessica
and Torr will not go with them, just in case the Watchers refuse
the request, and they have to open the grave They hide in alley
near to the temple.
The temple of the Watchers is much grander than they are used to.
In Norandor Watchers temples are utilitarian affairs, box-shaped
with a door in each end. This temple sports towers, minarets and
a large dome, making it look more like an Hadradan Sun Temple than
a shrine to Mortis. Inside, however, things are not too different.
The pillar of black light crackles in the middle of a vast arched
chamber, surrounded by rings of pews. At this time of night, the
temple is empty. Jonus shouts for attention.
After a few minutes a young necress called Alia, walks over to
the party. The party quickly tell her what they want, and they get
the impression that without Gateman Manarthan making their investigations
official she wouldnt have given them the time of day. Alia
tells them that the only person who can order a grave exhumed is
the Archnecrotain, Solomec. However, she isnt going to get
him out of bed. As the party are stubborn, she wanders off and retrieves
a superior who tells them the same thing. They can return at dawn,
but they are not seeing the archnecrotain before that.
The party is actually very tired. There has been little sleep over
the past few days. In the alley outside they talk to Jessica and
Torr who agree to postpone their plans until after they have spoken
to Solomec. Mersuco returns to his home where he will think more
about what can be done to stop the Painted Lady, while the rest
of the group adjourn to the Gatehouse for a few hours sleep.
Caladay, 32 Dark Days 204
Just after dawn Jessica, Torr, Elias, Drasha, Jonus and Fallor
return to the temple of Mortis with Gateman Manarthan. It is much
busier now, with morning worshippers all ready filing through the
doors. Alia, who is evidently still on her shift greets them and
leads them into an adjacent room. It is here, ten minutes later
that they meet Archnecrotain Solomec.
Solomec is a short, rotund man who is still busying himself with
breakfast during their interview. Ravenna, who did not accompany
the party because of her feelings about the Watchers, could not
believe that the church would be any help to them. Jessica is equally
skeptical. Solomec sits and listens, and sighs. Right,
he says, taking his cloak, lets get to the Grand Mausoleum
shall we?
Amazed by the fact that someone they ask for help is actually helping,
the group follow Solomec across the awaking city to the Grand Mausoleum.
Solomec does not speak during the journey, for he seems in great
hurry. The Grand Mausoleum is makes a lasting impression on the
group.
An enormous square structure, many hundreds of yards to a collonaded
side, it boasts four entrances each rising into a dome sixty feet
above the ground. The party walk up the wide marble steps, passing
skilfully wrought statues of senators and fabulous creatures, and
pass the elabourately worked columns into the darkness of the mausoleum
and toward the light on the far side.
At the centre of this massive square, visible now through the columns
is an enormous graveyard open to the elements and lit by the weak
autumn sun. Gravel paths criss-cross literally thousands of plots,
tombs and headstones arranged in military fashion. But this is nothing
like the a Norandor necropolis. Each stone is intricately designed,
inlaid with gold or wrought by the finest masons. Elias remembers
the words of Captain Montague. Calclafans are obsessed with leaving
something behind when they die something to prove that they
lived. But stonework is not the only mark they have left.
Solomec does not walk out into the square. Instead he turns left
and strides into the candle-lit darkness. Within the cover of the
building, hidden behind three rows of columns a hundred foot corridor
runs around the square like a cathedral cloister. Within this corridor
are rooms and antechambers, headstones and crypt. It is hear that
the richest families are interred. Here, protected from the elements,
enormous oil paintings and plaster busts of the dead line the walls.
Candles continue to burn over graves.
To a party from Norandor, Tibrai, Kerikal and Salmaynak, the whole
thing feels in bad taste. Fallor is particularly uneasy in this
place. Solomec tells them that only the richest can afford a plot
in the Grand Mausoleum. Most are buried in the Fields of Mortis
beyond the city. All those buried here must pay for the privilege
and continue to pay to remain within the walls. Elias asks, If
thats the case, then who paid for Umarus child to be
buried here? And who continues to pay? Solomec does not know,
but he will discover this for the party.
Eventually, they come to a square stone plug in the flagstone floor.
Standing on it, as on so many of the flags, is an elaborate candle
tree as tall as a man and wrought in black iron. The candles are
burning and on one of the branches is a painting of a young boy
of a most curious complexion. Not as black as a Mannenite, but definitely
not Hadradan in origin. None of the party have ever seen such a
skin colour except on the air cleric standing next to them. Jonus
shrugs. He is tight-lipped about his past, but says that he doesnt
know where his family came from. It is odd that Lupos resemblance
to him, does not give him any thrill, in fact the cleric does his
utmost to play down the situation and move onto the matter at hand.
Solomec gives Fallor a crowbar and the he uses it to prise open
the plug. It is extremely heavy, as the stone slab is several inches
thick. Elias hooks his fingers around the stone to help, the crowbar
slips and thuds back to the earth to the accompany snapping of eight
fingers and Eliass pained cry. Fallor deciding that the time
has come to but aside the crowbar sings a simple open cantrip to
remove the plug.
Elias sits back. His fingers are a bloody mess. No magic that the
party have will be able to repair them. Drasha looks at him with
an expression of concern mixed with mild amusement that is rather
alarmingly reminiscent of Alessandre. Come on, she says,
Ill get you to the Church of Life. Raising Elias
to his feet she helps him from the temple, leaving the others to
investigate what lies within the tomb. Solomec makes no comment.
Fallor fishes out a stone casket, that when opened reveals only
bones. It is certainly the bones of a child, and close inspection
reveals numerous puncture marks in the bone where the nails that
killed Lupo were hammered into him. There is no idol in the grave,
and no other clue. After Jonus has cast a number of divination magicks,
the casket is resealed and lowered into the hole. Solomec doesnt
seem bitter that it was a waste of time, and he still wants to help
stop the murdering demon the party hunt. He asks them to wait while
he speaks to the staff about who pays for the upkeep of the grave.
Meanwhile Elias is having trouble. He and Drasha have found the
Church of Life, but it is current the dark of Vítaeous and
therefore only the high priest has the power to restore Eliass
fingers. This requires a donation of 1100 crowns to the church.
Drasha has no money (its all tied up in Umbria) and Elias
hasnt got enough. He gives them all he does have (770 crowns)
and leaves them the sword Usslüs as collateral while he raises
the rest of the cash.
His fingers restored Elias visits a number of dodgy merchants planning
on selling the masterwork armour, shield and two-handed sword he
inherited from Joseph Leston. Drasha isnt happy about this.
He shouldnt go around selling these items just because he
has a magical suit of armour he was given by the Saldarím.
It belongs to Umbria. It is akin to selling the family silver. Elias
does not agree. Yes, husband, Drasha says stepping into
the role of the subservient wife, but Elias can sense he has upset
her.
Sensing that he is being fleeced by the merchants, Elias goes to
the Agiostic Church values the items (the armour has a Nightmare
Beast horn-sized hole the breastplate), and then sells them to an
approved merchant. He makes enough to that he does not have to sell
the sword, and returns to the Church of Life to redeem Usslüs.
Meanwhile, Fallor, Joseph, Torr and Jessica have discovered that
Lupos grave was originally paid for by a man called Augustine
Ellesas, and that the upkeep continues to be paid from his estate.
Augustine himself is long-dead but, the four go across town to visit
the matriarch of the Ellesas family an elderly woman called
Amiah. After being admitted to her plush residence, they discover
that Augustine was the last in a long line of gatemasters of the
Ellesas family (before they went into politics). He investigated
the murder of Lupo, and was so moved by what happened that he took
it upon himself to pay for the plot and the upkeep. Even after ninety-five
seasons his family continues to abide by his wishes.
It is now lunch time. Although Augustine Ellesas was obviously
a good man, it does not bring the party any closer to finding a
way to stop The Painted Lady from killing Giacomo this evening.
Back at the gatehouse they report their findings to Ravenna and
Mersuco. Mersuco has brought a large cylindrical device from the
Tower of Fallen Wizardry. It is a magical recorder, which will analyse
the Painted Lady when he materialises. He is hoping to learn more
of her. He says, The Painted Lady is a instrument of divine
vengeance and we have a day to work out how to stop her, this will
not be easy. You all have to accept that our chances of success
are slim, and that your friend Giacomo is probably going to die.
However, that will not stop us doing our utmost to try to save him.
Should we fail, it is possible that the information I am able to
gain from this may save the next of Umarus victims. Take solace
in that.
Elias and Drasha soon return and they must decide what to do next.
Conversation turns to Sergenté. Fallor doesnt trust
him he has a feeling. They talk to Captain Montague about
Sergenté. The last known murder committed by the Painted
Lady before the Bashardis was in the Spring, and Sergenté
joined Montagues vessel in the Spring! Its all looking
very suspicious to Fallor. Continuing to quiz Montague, they discover
that Sergenté comes from Demdomin, and that the ship was
last in Demdomin on 27 Gathering this year. This tallies with the
story of the Bashardis. Jonus believes that any suspicion of Sergenté
is blatantly ridiculous. However, he will go and talk to the youth
if it makes Fallor feel better. Jessica says that she will use the
opportunity to have a discreet look through Sergentés
belongings. Ravenna thinks theyre behaving like nitwits and
remains in the gatehouse discussing tactics with Mercuso.
Montague also announces (out of Giacomos earshot) that she
has asked Simian Black to find three new crew members. She asks
that, given the status of Ravenna and Elias as fugitives from the
Norandon crown, whether they have a problem with this. They could
manage without replacing the Bashardis, but the party would have
to work on the ship. Elias says that he has no objection.
Back on board The Lady Jonus corners Sergenté and asks many
probing questions. The lad is happy to answer questions and doesnt
seem suspicious on the cleric. Sergenté grew up in Demdomin,
and has always had a keen interest in the stars, becoming an apprentice
to renowned astronomer, Ranulph. When he was orphaned he was taken
in by Ranulph and worked hard under him. As to why he left, well
.
Master Ranulph and I had some disagreements. I wanted to see
more of the world and to put by studies to a practical use. He,
and the rest of the Circle, are too mired in Theory. Sergenté
explains that the Circle of Astronomers is a group of independently
wealthy men in Demdomin who get together to discuss the stars, expound
their theories and drink wine. Jonus says that he wants to ask Ranulph
about the star Dementer. Sergenté tells the cleric where
to find Ranulph, but asks Jonus not to mention him. He and Ranulph
did not part on the best of terms.
In the hold, Jessica feels rather guilty going through Sergentés
belongings. Picking the lock on his chest she finds money, and many
scrolls of sky charts. The only thing she notices that is odd is
Sergentés copious notes about Dementer. The name Esther
is repeatedly written in the margin. A clue, she thinks.
The group return to the gatehouse. They ask Giacomo if he knows
who Esther is. If anything, Giacomo seems happy to be thinking about
something other than his own impending demise. He has gone through
despair and come out the other side. In actual fact he is remarkably
chipper for someone who has just lost two brothers, and may only
have a few hours to live. Esther? he replies. Let
me think. Oh yes, I remember Guiseppe teasing Sergenté about
this once. He was a teaser. Of course, I would never do anything
like that. She was the girl he left behind. Besotted with her in
the sort of way that only a callow youth can be. Very sad. Not as
sad as the fact that Im to be ripped to pieces by 137 nails
in a couple of hours of course. Hows that going by the way?
Jonus and Jessica make hasty excuses and leave. They, Torr, Fallor
and Elias are going to the townhouse of Master Ranulph in the hope
of
. well, theyre not sure why theyre going, but
they have to do something. Ranulph lives in an extremely plush terraced
house in a good part of the town. A servant shows them in to a sitting
room and soon Ranulph appears. Old, yet not wizened, Ranulph is
a tall and extremely-wrinkled man with a short white beard and slight
rheumatism in his left elbow. He doesnt like being interrupted
and demands to know what the party want.
Jonus begins by asking about Dementer. Ranulph warms slightly to
them, as they are asking about his area of special interest. However,
although he makes grand sweeping gestures and utters oblique phrases
such as It is an imbalance in the heavens! it is soon
apparent that he knows no-one than Sergenté does about the
change in the star, possibly less. Elias bites the bullet and moves
the subject onto Sergenté immediately Ranulphs
demeanour changes.
Sergenté? You have heard from him? The party
say they have not. I would not want to hear from him any way!
Such a waste! He had a talent, you know. The best apprentice I ever
had! Orphan! I took him in, gave him a roof over his head and that
is how he repays me! Fallor says, What did he do?
obviously hoping that Sergenté will be revealed as a some
dastardly, rat-humping demon worshipper. However, Ranulph says,
Girls. Lost interest in his studies. Went out in the evening.
He tried to hide it, but I knew. I could smell her on him!
You mean, Esther? asks Jessica. Yes, thats
her, says Ranulph suspiciously. I dont trust girls.
Nasty creatures.
Ignoring the slight, Jessica continues, What more can you
tell us about Esther? Ranulph thinks. Not much, really.
She was the girl who did the laundry. Married now, I think. Not
to Sergenté. Mortis knows where he is. Can
we see Sergentés old room? asks Elias. Certainly
not! says Ranulph. Theres none of his stuff in
it, and its being used by Kiri my new apprentice.
At that point, a rasping voice can be heard from the other side
of the door. Ranulph! Where are you? We were discussing important
matters, we
.. The door opens, and in walks a figure
that Elias recognises only too well. Bent almost double and supported
by two sticks is a man who is the epitome of wizened.
It is Zerical, once the Astronomer Divine of the Norandor court,
he was last seen fleeing the Uris in the night of 15 Suntask 204,
when he discovered Raza was a godspeaker. Zerical takes one look
at Elias, reaches for his heart and collapses.
He awakes a few moments later. Fallor has moved him to the settee,
and Elias is sitting over him. Get away! says Zerical
feebly. Get him away! Elias smiles. Its
all right, he says, Raza isnt here. Heres
still in Norandor. No! yells Zerical taking
Eliass sleeve. Hell doom us all. He has the mark!
The black rose! The black rose will come for him. The end of days!
The end of days! Elias sighs. Even in Calclafique he cannot
escape Razas madness.
Zerical is completely inconsolable. Elias can almost see him planning
on packing his bags and fleeing this place as soon as possible.
Ranulph is incredibly put out. Zerical is his honoured guest and
has been for several months. He requests that the party leaves.
They do so and return to the Gatehouse. On the way Elias explains
who Zerical is, and why he is so frightened of Raza. By the time
the group have returned to Trevisos gatehouse it is dusk.
I cant believe that we have been at this for two days,
and when the Painted Lady turns up this evening, we still have no
better plan than Get Her! says Drasha in disbelief.
You cant believe it? says the caged Giacomo, Youre
not the one whos going to become a human pin cushion!
Jonus refuses to give up. He asks Giacomo if he knows who Esther
was supposed to have married. What? Why do you want to know
that? Oh why not? What else was I planning to do this evening? Ive
got The Painted Lady on my list of evening appointments, but shes
not for a while yet, so I suppose Ive got time. No! I dont
know who she married. Well, not unless his real name was Captain
Bastard.
Hmmm, says Fallor thoughtfully. So Sergenté
summoned The Painted Lady to kill Esther and Captain Bastard!
Ravenna stamps her foot. No he didnt! Sergenté
has got nothing to do with this! Ah, but the
death in the Spring! Had nothing to do with Sergenté!
Mersuco told me that the victim was a fisherman called Clevio who
three miles out to sea when it happened. Fallor still isnt
convinced, however, Sergentés guilt is no longer the
most pressing concern.
It is now night. Mersuco sets up his device in an empty cells and
the party prepare themselves for the appearance of the Painted Lady.
Treviso and his gatemen are ill-suited opponents for such a magical
foe and are happy to leave everything to the party and Mercuso.
But what plan do they have? Barring the magic missile spell, there
is nothing that can harm Umaru while she is ethereal. They will
have to wait until she is solid and then get her. This leaves a
very small window.
Misgon, standing close to Ravenna, determines that he will not
let a man die because he failed to act. He will use the powers of
Narramacs staff even if it means losing the staff forever.
Ravenna is still worried about how the Painted Lady controls the
mists from within the ethereal plane. It should not be possible.
Also, so is feeling rather too hungry for this battle, and has to
fight the urge to lengthen her claws. As a precaution they tie Giacomo
to the bed. He seems to enjoy that.
They wait for one hour, two. Then the news comes from the gatemen
that a mist is descending on the gatehouse. It is time. Giacomo
twitches on his bed, and begins to rise into the air, dragging the
heavy bed with him. His head is lolling just as his brothers
did. Misgon hastes himself and begins to cast see invisibility around
the group, and soon she is visible. The Painted Lady steps through
the wall and strides toward the floating Giacomo.
Torr, Mersuco and Ravenna let fly with Magic Missiles that lance
toward their foe. This time Torr is surprisingly effective. He has
studied the means to bypass the resistance of powerful creatures,
and while the snake head unfolds to stop the other attacks, his
missiles swerve and hit true. Misgon uses the greater dispelling
power of the staff to try and free Giacomo. And it works! He is
still held in the air, but he has come from his reverie! Now he
is screaming.
As the rest of the party get into position, Umaru follows the exact
same routine she employed to kill Wolfus. She drops the bag of nails,
she begins to sing her mournful dirge. More successful magic missiles
from Torr hammer into her. He is hasted now and letting fly with
as much magic as he can muster. Yet Umaru is not retaliated. She
has other more important things to do. The nails float up and surround
Giacomo. Jessica races over and shoves her staff into Umarus
intangible form. The Painted Lady enters this reality with the staff
still within her. There is a crack as the staff explodes into shards,
but the Painted Lady is wounded.
The fight happens all at once. The mountain tattoo intercepts all
physical assaults. Misgon hammers greater dispelling at Umaru, but
it is Jonuss standard dispel that somehow penetrates her defences.
It what can only be ascribed to luck or fate, Jonus uses the power
of Zephyre to circumvent The Painted Ladys magical defences
and switch off her tattoos one-by-one. Gone is her spell resistance,
gone is her mountain, gone is the ape. Suddenly they have more of
a chance. Taking the Faithbane dagger in his hands, Fallor almost
slices the Umaru in two with his assaults. Now Elias and Drasha
are also in a position to harm her. And yet Giacomo is still seconds
away from the death. The Painted Lady continues to ignore the party
and concentrates on the nails.
Jonus is inspired. He throws a freedom of movement spell at Giacomo,
removing the paralysis and then jumps forward. This time, he is
free to cast dimension door and rescue the Bashardi. Seconds before
the nails fly Jonus does just that. For a moment, Jonus meets Umarus
eye. She looks oddly confused, as if she is searching for something
in his face. Then he and Giacomo are propelled through a dimensional
doorway that takes the air priest and his charge several hundred
feet straight up. The doorway closes swiftly behind him.
The nails hang in the air for a moment. Umaru stares obliquely
around. Fallor strikes her once again. Torr casts a phantasmal killer
that she barely overcomes. She is grievously wounded and cannot
be far from death. Jessica looks at the nails hanging in the air.
She fears they will fly anyway and kill every member of the party.
Then the nails fall impotently to the ground, and Umaru begins to
fade. It appears as though she is walking away from they, although
she has not moved. She gets smaller and smaller and then vanishes
deep into the ethereal plane, and is gone.
Mersuco looks at them with wonder. They succeeded. They saved Giacomo!
Were they terribly unlucky to let Wolfus die, or just stunningly
fortunate on this evening? Elias thinks the latter. The question
now is, what happens next. They have saved Giacomo once, but what
will stop the Painted Lady coming for him again?
Sharday, 33 Dark Days 204
The discussions as to what to do next take most of the day. Mersuco
analyses the data gathered from his cylindrical device and goes
to his allies in the Arcanum Incognita. As some members of the party
go shopping (Jessica buys a nice green cloak), others plan with
the Arcanum Incognita what will happen should the Painted Lady return
the following evening.
On this day, three new members of the crew are hired by Simian
Black. Dugin Makara, who seems a younger version of black, the jovial
pipe-smoking Rakmallion Singar and Masantha Illion. Masantha is
extremely well travelled and can speak many languages, including
Sorostraen which will be helpful on their coming travels. Sorostraen
is one of the few holes in Eliass lexicon.
Morday, 34 Dark Days 204
At dusk, Giacomo and the party gather at a temple to the Arcanum
Incognita with Mersuco, waiting for the return of the Painted Lady.
She does not come back. What can this mean? Is it that she is never
going to return? Is Giacomo save now that he has escaped once? That
doesnt make any sense. Why would she give up just because
of one set back.
Mersuco points out that Umaru is a spiritual force that might be
working to some very precise rules that they do not understand.
She may not be able to pursue Giacomo now he has escaped her. Jonus
is not so sure. He remembers the intense look she gave him just
before he saved Giacomo.
Sunday, 35 Dark Days 204
The party have delayed long enough in Demdomin. The next stage
of the journey will take them on to Varosh, and hopefully Ravenna
will finally have the answers of who she is and what her parents
are up to. The sorceress looks west with apprehension. Misgon takes
her hand and gives it a gentle squeeze.
Giacomo will not be accompanying. The ship has some painful memories
for him, and besides now he has new challenges. Im going
to stay with Mersuco, explains Giacomo. I am told he
knows how to get hold of pliable women. Also I will teach him the
banjo. He will never be as good as me, but then a man cannot expect
two miracles in his lifetime.
Giacomo says farewell to the crew and to the party. He calls Ravenna,
a damn fine fisherwoman, and to Fallor he gives Guiseppes
banjo. Im sure you will do it far more justice than
he ever did. The parting words are Mersucos and he hopes
they are a comfort. None of you are relation to the murderers
of Lupo. None of you have anything to fear from the Painted Lady
any more. From the information I now have, I feel I may be able
to take my fight to her in the ethereal plane, track her down and
eradicate her. But that is my destiny. You have your own. Try to
put this behind you. Your part of this particularly madness is over.
The Lady sails on the afternoon tide. It is with mixed feelings
that the party heads west. Great danger awaits them all, but for
the moment it is Ravenna who is in the greatest peril. Misgon determines
to stay close, even though only three charges remain in Narramacs
staff. Yet it is eighteen days to Varosh, and the party can afford
to take a little rest.
It is well into the hours of darkness when Jonus awakes in his
hammock. The sound of something heavy striking the floor has roused
him from his sleep. It sounded very much like a bag full of nails.
The hairs on his neck stand up as he sees the fully corporeal face
of The Painted Lady standing over him. She runs a delicate, tattooed
finger along his cheek, and in a voice of love she says Lupo.
Then she is gone.
The End of The Painted
Lady
The Blood and Water Campaign continues in Sharper
than a Serpent's Tooth
Raza de Luna next appears in Interview
with the Vampire... of Sorgar
Painted Lady Index
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