Morday, 48 Suntask 204 [continued]
It is now late afternoon. Tarrashar is expected to arrive in town
this evening, his presence, and the possibility that the Enclave
could be moved closer, serves the galvanise the party. They know
that Troupe Torrando launched the fireballs and that Molontov gave
them the means to do so, but how should they pursue this? It is
suggested that Jass wines and dines Senza and tries to get information
out of her but Salamar stamps on that idea. "We would just
be showing our hand. We have no reason to suspect that she would
betray her fellows. The fact she did not fire than mortar should
not lead us to consider her an ally."
Jass is too distracted to be of much help. This whole business
with the eye has him badly worried. He has to find out more about
it, and more of what is in store for him. Bronx listens to Isiah's
quick explanation of what happened to Jass and then offers to remove
the eye with his magic axe. Jass politely turns down the barbarian's
offer.
"There is one thing that can be done now," says Varamil.
And goes on to ask the party to deal with the demonic carrion eater
that is probably still lurking in the Bobbin crypt in the necropolis
beneath the temple. Salamar asks if the area couldn't be filled
with warriors, but Varamil wants the matter kept quiet. The party
agree.
Jass, Salamar, Kak, Isiah, Torgellias and Bronx descend the stone
steps down into the earth. At the heavy door that marks the entrance
to the third subterranean level they stop. Salamar fishes out the
heavy key that Varamil gave him and unlocks the door. They enter
a room of utter darkness. The necros takes the flaming torch he
is carrying and touches a river of oil that sits in an alcove in
the wall. The oil ignites in a line of flame that shoots out along
the stone walls illuminating a vast space.
This level of the necropolis is several hundred yards to a side
and made up of free-standing tombs and sarcophagi of rough stone
and smooth. There are hundreds upon hundreds of these tombs. Great
avenues and small paths wind their way between them. It is a maze
down here. Fortunately, Salamar knows the way and strikes off in
the right direction. Their shadows cast frightening shapes against
the crypts and Isiah is more than a little unnerved by his surroundings.
The thought that there is demon somewhere in this place does little
to calm his spirits.
Spells are cast to detect magic and evil to help track down their
prey. It is at this point that they notice Jass's new eye is glowing
red, and that an evil presence is discernible from it. Jass swears
and claps his hand over his eye. He then stops and proceeds to wind
some cloth around it as an impromptu eye-patch. "It knows we're
here; we should proceed with haste," says Salamar.
The party head toward the Bobbin crypt, but not as a single unit.
Salamar and Isiah are slow and Kak waits for Jass to fix his eye-patch.
It is Torgellias that arrives first. The door to the crypt is ajar,
he pushes it inward and walks in. There is rubble on the ground
a smell of profound filth. The empty skin of Whelby Bobbin can be
seen on the floor. Above are stone shelves that contain other coffins,
many of them sliced open and parts of the remains have been eaten.
Bronx enters the tiny crypt, blearing myopically into the darkness.
He thinks he sees movement out of the corner of his half-closed
eye. Bronx shouts, hefts the axe and swings. Torgellias reacts instinctively
and dives out of the crypt. The barbarian's mad swing connects with
one of the supports for the stone shelves. It fractures and swings
toward him, knocking Bronx into the door and slamming it closed.
Bronx collapses to the ground under half a ton of masonry. Torgellias
looks back at the closed crypt door. There is dust rising from the
ground.
The noise of the crash has echoed around the entire chamber. Very
soon the other four rush over and Torgellias tells them what happened.
Salamar examines the door. It opens inwards and Bronx and the rubble
are directly on the other side preventing it from opening. The barbarian
himself, who is alive and swearing like a trooper, has no leverage
and cannot pull himself out of the mess. He is well and truly trapped.
Marvellous. After five minutes they have lost their most powerful
warrior and they haven't even seen the carrion-eater yet.
Torgellias climbs onto the roof of the crypt and tries to squeeze
in through a small aperture. He succeeds and is standing on the
top of the rubble and on top of Bronx. Salamar illuminates the inside
with a light spell. Torgellias (who is the only one who can get
in) can do nothing to dig out Bronx from this side. He gets out
his tools but soon discovers that he cannot even get at the door
hinges while the door is closed. The entire thing is rather comical.
Kak, Jass and Salamar put their heads together and try to come up
with a solution.
Isiah, the only one not directly participating in freeing Bronx,
stands before the Bobbin crypt looking out at the vista of sarcophagi.
Then he sees something odd. His missing nephew Jedidiah de Chesiré
can be seen walking across an avenue, only to disappear from view
behind a crypt. Isiah wants to call out, but he cannot. Suddenly
it doesn't seem important, as if a bewitching haze has fallen over
him. He must find Jedidiah. The old hobbit scampers off.
"Where are you going?" asks Salamar, but he cannot stop
Isiah and he certainly cannot chase after him. Salamar sends
Kak to chase Isiah, but even the monk soon loses him in the maze
of tombs. Torgellias follows into the darkness to see if he can
help. Jass and Salamar remain at the tomb with the still cursing
Bronx.
Isiah heads down to a group of crypts that are clustered close
together forming a dead end. Jedidiah is there. Pleased, Isiah rushes
forward to embrace his nephew. Jedidiah smiles, his skin ripples
and he becomes the carrion-eating demon they are looking for. The
bulbous baby-shaped nasty, with its pallid green skin, mouth full
of pointy teeth and single claw longer that it is, giggles and lurches
at Isiah. The claw slices over the priest's head, missing him by
a whisker. The enchantment broken, Isiah screams and flees.
The scream is heard by Brother Kak. The monk, who has clambered
up onto one of the sarcophagi to get a better look around sees the
cleric's peril and dives to help. Years of discipline and training
as a member of the Order of Infinite Tranquillity are put to poor
use as Kak's graceless flying kick sails a yard and a half over
the monster's head. The carrion-eater gives Kak a quizzical expression
and lashes out at Isiah. With one sweep it severs hobbit's leg.
Isiah's face contorts into an expression of mild surprise as he
notices his leg rolling away into the darkness. Then he loses five
pints of blood in five seconds and passes out. Kak recovers himself
and gives the creature a good monkish uppercut. It staggers away
with a bloody lip and seems quite badly hurt. It then runs off into
the darkness. Kak picks up the bleeding form of Isiah and
glad that the hobbit is not conscious to feel it plunges
the bloody stump into the fire encircling the room to cauterise
the wound.
At this point Torgellias appears. Kak quickly explains what happened
as he gathers the various pieces of the hobbit and charges off to
the temple of the Church of Life Isiah's only hope of survival.
In the meantime, Jass is setting to work with Torgellias's tools
to try and free Bronx. He is having no success. Salamar summons
a negative energy elemental hoping that the being will be able to
break down the door with physical force. The amorphous blob of darkness
has a good go, but the spell ends long before the door fractures.
Torgellias is now sauntering around the necropolis in the hope
of being ambushed by the carrion-eater. He is confident that he
will be able to best it in single combat, he just wishes that the
thing would hurry up and show itself. He then leaps back as a demonic
claw flails at him from the darkness and battle is joined. It is
an epic confrontation of parries and thrusts. Torgellias is lacerated
several times by the wicked claw, but fortunately nothing drops
off. The hobbit's grit and heroism shines through, however, and
it is the demon that collapses dead to the cold floor. This is the
second time Torgellias has displayed a sublime skill in combat,
and on both occasions there was no-one about to see it. He takes
his short sword and calmly hacks off the vorpal claw at the wrist.
Now here is something he can use.
When Torgellias returns to the crypt, Salamar and Jass are sitting
with their backs to the door discussing what to do next. "I
have a way into the tomb now!" the hobbit announces, not bothering
to explain himself. The demon's claw passes through the stone of
the crypt like a hot knife through butter. Inside Bronx gives a
surprised yelp as the claw almost succeeds in de-earing him. Torgellias
cuts a Bronx-sized hole in the door, and Jass drags the battered,
bruised and embarrassed barbarian out.
As Bronx stands, Torgellias explains how he slew the demon while
Bronx was just lying around, as well as what happened to Isiah.
Trusting in Brother Kak, the group return to search the Bobbin crypt
but find nothing left of any interest in the rubble.
While this happens, a supersonic Kak arrives at the Church of Life
and cries for a healer. Several clerics rush forward and soon Isiah
is healed and conscious, although he is still bereft of his left
leg. This causes him distress that even Kak's grinning countenance
cannot dispel. At this juncture, Cornice Bandalain, the high priest
of the Church of Life arrives on the scene. She is one of the few
clerics here capable of regrowing Isiah's leg. Of course, whether
she wants to do is another matter. Bandalain is a blonde-haired,
severe-looking woman in her middle years. She demands an explanation
from Isiah who (considering his current paymasters) responds in
what can only be described as a shifty manner. "Bring him to
my chambers," Bandalain says to one of her acolytes. She then
thanks Kak for rescuing one of her priests and leaves to speak with
Isiah in private. Kak shrugs and returns to the House of Passing.
"Well?" Cornice Bandalain demands once the door of her
elegant chambers has closed. Isiah, seeing that she is the only
way he is going to get his leg back, smiles and tries to co-operate.
He explains that he is working for Archnecrotain Varamil. Cornice
is not happy. "You are a cleric of Life, not a Watcher! Your
loyalties lie to this church, and to me. I want you to tell me everything
that is going on, Isiah de Chesiré. Leave nothing out. When
you have finished we will consider the matter of your leg."
Isiah tells Cornice everything about their investigation with the
exception of Belerus Rothsman. He leaves out the part played by
the ex-first flame of Infernus. Cornice listens to it all, tutting
at the appropriate places. Isiah is not altogether certain that
she swallowed the story of the plif. "An outlandish tale,"
she says. "Beyond your ability to invent I am sure. Very well,
Isiah, I will restore your leg, but mark this well. You are my servant
in this matter. I am your mistress. From now on anything you discover
will be reported to me. Am I clear?" Isiah nod in response.
With the exception of Isiah, the rest of the group rendezvous in
the office of Archnecrotain Varamil. Kak reports that Isiah is in
the best of hands. Bronx presents Varamil with the body of the demon
in a small bag. Varamil smiles politely and places it on the floor.
Torgellias says he wants to keep the claw. He reckons that it will
make a good weapon, if he can find someone to fit a handle on it.
"I have no objection to you keeping it, Torgellias," says
Varamil.
Jass talks to Varamil and describes the old Watcher that gave Neeva
his replacement eye. Varamil doesn't recognise him from the description,
but he has not been the archnecrotain here for long and there have
been many comings and goings in that time. He suggests that Jass
speak with a watcher who has been here for longer. Salamar suggests
Necress Elsa. Jass determines to speak to her. Kak says that he
will have a wander around and see if he can spot this old man himself
he may still be hanging about. In the meantime Salamar would
like to interview that thug that Torgellias brought to the House
of Passing a few nights ago and find out why he and his companions
were following them. Bronx will go with Salamar to add some menace.
Salamar asks Varamil to accompany them. As a higher ranking Watcher
he has the power to tell if the man is lying. This could be very
useful. He agrees to sit at the back and cough discreetly if the
man lies. And thus the group splits up. Before they go, Kak turns
to Bronx and says "Remember, we want answers, not just pulped
thug."
Torgellias heads to the market. He finds a forge and a heavily
muscled and more heavily moustached weaponsmith named Rufus. Torgellias
shows him the demon claw and says that he needs a handle fitted
to it. Rufus looks at the decomposing hand attached to the end of
the weapon and Torgellias explains that it used to be attached to
a demon. Rufus is not happy about going anywhere near such a thing.
However, for twenty crowns he would fit a handle to his own grandmother,
and promises Torgellias that he will have it ready by the morning.
The hobbit demonstrates how sharp the claw is by cutting the end
off Rufus's anvil. Rufus is impressed and annoyed at the same time.
Torgellias gives him money to cover the cost of the anvil and goes
to the tavern for afternoon tea.
Jass finds Elsa in her quarters. She is not happy to talk to Jass.
"Who are you?" she asks, "Why have you and your companions
been given so much freedom to poke around ask questions about Ulish?
Why do you try to sully his memory? I will speak to Varamil about
this!" Jass tries to calm Elsa down. He says, "I'm not
here to ask you anything about Ulish Van Caspan. This is another
matter." He then gives a description of the old man who gave
Neeva that eye. Elsa thinks for a moment and then nods her head.
She does know him. "He has been around the Village for years.
He's called Aldric Kurst."
Salamar and Bronx enter a small, windowless room. The only surviving
member of the group who were following the party on 46th Suntask
is uncomfortably strapped to a chair. Varamil sits at the back.
Salamar smoothes into the interrogation. Initially the man, who
is called Dort, won't say anything. When Bronx threatens to attack
his knees with a hammer, he becomes slightly more talkative but
still tries to lie. Discreet coughs from Varamil keep the duo on
the right track however, although Bronx soon gets carried away with
hitting the man even when he answers truthfully. "Do you think
I'm stupid?" the barbarian roars. "No," says Dort.
Varamil coughs.
At length they learn that Dort and his companions were met in The
Dragon by a hooded man. They never saw his face. He paid them to
take out the party. The entire thing was organised by Dort's brother
Galvin. Of course, Galvin is now dead, killed by Torgellias. That
is something Dort is bitter about. Bronx threatens to rip the man's
ears off, but Salamar stays his hand. The necros believes that they
have learned all they can from this man. They leave Dort to his
recriminations and the knowledge that he probably doesn't have very
long to live himself.
The luck of Brother Kak rings particularly true. As he is walking
through the temple he catches sight of the man who provided the
new eye for Jass. Kak looks around for the sorcerer and when he
cannot see him, the monk discreetly follows the old man as he ambles
in a carefree manner across the House of Passing and out into the
grounds. The old man walks into the one garden that was not consumed
by fire when the temple was destroyed by Bombastics last month.
He stops, breathes in the fresh air and smiles. Kak conceals himself.
The man then moves to the high garden wall and opens the wooden
gate. He steps out on to the main north-south road that runs through
the Village.
On the road is a procession. A band of nine individuals in red
robes, each with a red eye emblazoned on their foreheads surround
a man in elegant and voluminous robes of red, yellow and orange.
He is a man of tall and regal bearing. Following them on horseback
are dozens of armed men. Kak recognises the Firewalker, Tarrashar
head of the Church of Fire in Norandor. He has evidently
come for the Enclave.
"This will cause trouble," the old man says aloud, his
dark eyes fixed upon the Firewalker and his entourage. Kak can see
no-one else in the vicinity that Kurst could be talking to, but
he is certain the man could not have seen him. "Good afternoon,
Brother Kak," Kurst smiles, turning. "How nice it is to
see you again."
"You know me?" Kak asks, a little surprised. "I've
seen you before, brother. I think it was the night before the archnecrotain
died. Allow me to introduce myself. My name is Kurst, Aldric Kurst.
You look surprised, brother. You should know that all secrets are
there for a man who keeps his eyes open." Aldric Kurst is affable,
friendly and obviously a fan of puns not at all the sort
of person that Kak expected him to be. However, there is understated
sense of menace about the man. Kak cannot quite put his finger on
what it is, but he feels Aldric Kurst is far more than he appears.
Far more.
"About the eye you put in my friend's head," Kak begins
"Ah," says Kurst, "there you are mistaken. It was
not me who put the eye Jass's head. I was merely the purveyor of
the eye. It was Neeva who did the deed." "Yes,
but you must know what it was for." "It was for
Jass's own good. After all, had he not just lost his own eye? One
would think he'd be pleased to get such a faultless replacement,
and so quickly."
"But he wouldn't have needed the eye if you hadn't removed
it in the first place!" "Again, not me. Neeva.
Perhaps you should talk to her about her motives. I merely saw a
niche and filled it. Well, I say niche, it was more of a socket
really." Kak is at a momentary loss for words. He expected
Kurst to deny everything. He expected him to run or try to hide
what had happened. He did not expect such a friendly, and reasoned
response from the old man. He cannot help but respond.
"How did you get into the ancient eye selling business?"
Kak asks. The monk is by now completely fascinated with Kurst. Kak's
curiosity and good-natured habit of enquiry overriding any misgivings
he might have about this man. If indeed, he is a Man. "Well,
I wouldn't call myself actually in any one business. I'm a bit of
a dabbler my see. When you get to my age you tend to have your fingers
in a great many pies."
"And that's all this is?" Kurst looks at Kak, "What
do you think it is? Do you think this has something to do with your
investigation? Let me assure that whatever plans there may be hatching
around Jass, they are completely unconnected with the murder of
Ulish Van Caspan," he pauses, "well, maybe not completely
unconnected, but certainly not directly relevant to your investigation."
"So what is going on with Van Caspan's death?" Kak asks,
hoping that Kurst's demeanour is agreeable to telling the monk absolutely
everything. "That's a very serious question to ask me,"
Kurst says. "You've already discovered so much. You know about
the Shadowdancers, you know about Molontov, and that little demon.
I'm sure you can put it all together." "But, I'm
sure that you could tell me." "Well, yes, I could
tell you, but I don't really think I can. There are events transpiring
here in the Village and all over Urova. Dark events. It isn't my
place to interfere with them, to point fingers or to name names.
It's a matter of professional courtesy."
Kak thinks long before asking his next question. "So, you
would call yourself evil then?" he enquires. "Oh yes,"
says Kurst matter-of-factly, "I'm a complete bastard. The things
I have done over the years would make your toes curl. You wouldn't
want to get on the wrong side of me." Kak nods, and says that
he believes him. "So your intentions for Jass would be ill?"
"Absolutely. I must confess that. But these plans may
not come to fruition for some time. Jass may have twenty seasons
yet ahead of him. Tell him not to worry too much."
"But why, Jass?" Kak asks. "Ah, yes. Well, you see
Jass is a very important fellow. In Urova he's unique. And to think
that if it wasn't for a chance encounter with a wraith I might never
have noticed him." Kak asks how Jass is unique. Kurst replies,
"Have you ever seen anyone with skin his colour? Of course
you haven't. Let's just say that he isn't from these parts. But
that is not what makes him so important. It's his line."
"His line?" Kak prompts expectantly. "Please, Brother.
You do not really expect me to give away everything do you? Let
me give you a hint for your investigation instead. There is a terrible
conspiracy at foot." Kak looks at him with raised eyebrows.
"I see you all ready guessed that. Then there seems little
more I can say. And now I must be going."
Kak nods. "Well, thank you for being so candid."
"Why wouldn't I be?" Kurst laughs. "I have nothing
to fear. Take care, Brother Kak. I hope you manage to root out the
evil in this town. You deserve success for your diligence. I regret
not seeing Jass. I shall be leaving town soon, please give him my
best." Kurst offers his hand to Kak. The monk hesitates slightly,
then shakes Kurst's hand. The man smiles, says goodbye and walks
slowly in the direction of the market. Kak watches him go in vague
bewilderment.
Isiah de Chesiré, a new leg under his belt, leaves the Church
of Life and heads over to the tavern where he meets Torgellias.
He tells his fellow hobbit of the Vítaean priest, Rekaf who
administered to Whelby Bobbin at the end, and how this is suspicious
as Bobbin turned out to be a demon in disguise. This priest, Rekaf,
is a lead that needs following. The pair turn to Holwell Bobbin
who is sitting at a table with an enormous repast. To Isiah's dismay,
Holwell defends his dinner with the vigour of a lioness protecting
her cubs. However, he is pleased to talk about Rekaf.
"It was lucky really," says Holwell, in-between dumplings.
"Miro never went to the Church of Life for a priest. Rekaf
was in the bar the evening that Whelby took ill and agreed to help.
He saw Whelby, and he came back every day for three days. But despite
his best efforts the lad died," Holwell sighs and shakes his
head, "Very sad."
"Are you sure he was from the Church of Life?" asks Isiah.
Holwell nods. "He said he was. He could certainly cast healing
spells. I saw him do it." The pair thank Holwell. After Isiah
has taken the precaution of verifying these facts with Miro himself,
the pair have a quick conflab. They decide that this is worth checking
up. The pair go to the compound of the Church of Life, and Isiah
gets a meeting with Cornice Bandalain.
He tells her of his avenue of enquiry. Cornice is keen to encourage
Isiah now that she is being kept in the loop. However, the high
priest has not heard of any cleric called Rekaf. "What about
Salmo?" asks Isiah. He remembers that Salmo was looked after
the prostitute Jina Kaldor before she died. Torgellias found her
finger in Jass's room four nights ago. It is probably unconnected,
but why take the chance. "Of course I know Salmo," says
Cornice. "He is very old and takes things extremely slowly.
At this time of day he is probably in the garden with several picnic
hampers."
Salmo is old, even by Isiah's standards. In fact Isiah is a little
flattered that Salmo keeps calling him "My young hobbit,"
even though Isiah is well into his dotage. Salmo is happy to share
his enormous hampers on the understanding that Torgellias runs and
gets more food from the kitchens should they run out. As all hobbits
he is extraordinarily talkative, and the three are sitting in the
garden until almost dusk. Eventually talk moves to Jina Kaldor.
"Ah yes, poor girl," says Salmo. "It was syphilis
you know. Probably got it from that Belerus Rothsman you
know what he was like." "You couldn't cure it?"
Isiah asks, mentally going through his own list of spells and realising
that he could have saved the girl. "Oh yes," says Salmo,
"I could have done, but Bandalain would not support the casting
of the spell upon the girl."
Isiah is shocked, but Salmo is more philosophical. "It's not
entirely unusual," he says. "If you wander from place
to place the high-ups don't have too much hold over you. You can
heal who you like and charge what you like. But when you get old,
like me, you want to settle down. That's when they've got you under
their thumbs. The high priest has the final say. Just between you
and me, our Cornice is a bit of a prude. She doesn't approve of
prostitutes."
Isiah suspects a move sinister motive behind Cornice's actions
than simple small-mindedness, but then berates himself for thinking
such a thing. This whole investigation is making him too paranoid.
He is suspecting everyone. He asks what Salmo can tell them about
Rekaf. Salmo looks at the name and then says "You're having
a joke with me! Rekaf! Ha!". Salmo points out that Rekaf spelt
backwards in Faker. It's not a real name. They might not be able
to trace the priest. Isiah sighs. Another dead end.
Late in the evening, the group pools resources in Varamil's office.
Kak says, "It's not worth following Kurst he's probably
more powerful than anyone in this entire town." Kak retells
his extraordinary meeting. According to the Watcher's records Kurst
is indeed a Watcher. He is 72 seasons old and has been a Watcher
for 50 of them. He has spent the last 20 seasons at the Village,
before then he was attached to the church in Sorostrae. Obviously,
Jass still wants to see him. Kak tells the sorcerer that he was
heading in the direction of the market, but that was some time ago.
Fast running out of leads Salamar, Torgellias and Kak go to the
Church of Fortune's Favour to question Neeva. There may still be
things she can tell them about this business. Jass won't go with
them. He says that if he ever saw Neeva again, he would kill her.
He is going to the market to find Kurst. Bronx says he will randomly
patrol the Village this evening, and Isiah wants to check the green
where Van Caspan died. That rod is still somewhere and he means
to find it. They go their separate ways.
After a five minute walk, Jass stops and scans the market place.
It is very late in the afternoon and many of the market traders
are closing their stalls and packing away for the day. Jass concentrates,
trying to pick one face from the dozens before him. Then he sees
him! Aldric Kurst is standing alone at one of the stalls. He appears
to be buying pottery.
"Hello Jass, won't keep you a moment," says Kurst without
turning toward the approaching sorcerer. "Yes," Kurst
continues to the shop-keeper, "I will take them all. Wrap them
very well, I do not want to find a single chip on them." Kurst's
voice is level and calm, but Jass can see the vendor's eyes are
wide with terror as he gropes for cloth to wrap several statuettes.
"It's hard today to find work of this quality. One would think
all such talent left Urova with the elves."
"What are you doing?" Jass asks irritably. He has talked
with Kak, he knows what Kurst is like he will not be distracted
by his seemingly friendly nature. "Buying fine wares,"
Kurst answers, turning abruptly to the sorcerer. "Everyone
needs an interest." He smiles and peers at Jass's left eye
intently, before flicking his unkempt grey hair from his forehead.
It is as though he is looking in a mirror. "Stop that!"
yells Jass, putting his hand over his eye. "Anyway how did
you do that? I'm wearing an eye patch."
Kurst smiles thinly and spins to the tradesman. "Do not drop
them!" he says firmly. The man quivers. "Will you stop
shopping and listen to me!" Jass demands. "Why did you
do this to me? Why?" Kurst places a hand on Jass's shoulder.
"Why? Why do you ask why? Would you rather have only one eye?
That is what would have happened if I hadn't had the second one
put in."
"But now you can see everything that I can! And how can you
see through the patch?" "Oh, that question is easily
answered. The material is in no-way thick enough. It causes some
problems initially, but not now. An inch or two of lead should do
it. But then I suppose you wouldn't be able to lift your head very
easily. Here hold this," Kurst gives Jass a small crate containing
his purchases, "and if you want to talk, follow me. I need
to be gone from town by sunset."
Kurst strides off, and Jass is left with no choice but to scurry
along after him. "I could have the eye removed!" Jass
yells. "I would not advise it," says Kurst. "By now
the root of the eye will have wrapped itself around your brain several
times. It cannot be removed without killing you, I'm afraid. Ask
your friend Isiah if you don't believe me." "Then
I'll take my own life!"
Kurst pauses and looks at Jass. "Would you? Would you really?
Well, I would be well and truly thwarted then. But I do not think
you're willing to do that." Kurst continues and Jass has to
jog to keep up. "So," says the old man, "are you
going to ask me the question you came here to ask me?"
"Which question?" "Which question? My dear
boy, don't be tiresome. The 'Why me?' question of course."
"All right," says Jass. "Why me?" Kurst
smiles. "Now, that is a very interesting question. It has something
to do with the land of your birth, something to do with your blood
and quite a lot to do with your parents. How much do you know about
your parents?" Jass thinks for a moment, "Not as much
as you do, evidently." "That much is certain. You
Jass are an exceptionally unusual fellow. There is a darkness inside
you, that certain evil forces myself included find
very attractive."
"Who are you?" Jass asks. "You're not a Watcher,
that's for sure." "Ah, well that's where you are
wrong. I am a Watcher. I am also many other things."
"Are you the demon that Neeva was praying to?"
"Which demon would that be?" "You know full
well which demon?" "Do, I? "Yes."
"Yes. Yes, I probably do. No, I'm not Him. By the Dark,
I am not. But I'm very flattered that you thought I might be. I
had not realised I was so impressive."
They have by now reached the stables of The Holy Mountain. A two-horse
wagon has been readied for travel. Jass feels his bile rising as
he sees Neeva sitting, holding the reins. She regards Kurst with
utter awe, and not a little fear. "My advice to you Jass,"
says Kurst, taking the box, "is not to worry about it."
Jass can't stand it. "Not to worry about it? How can you tell
me not to worry about it!" Jass begins to summon magical energy,
and prepares to use it on Kurst. "I should kill you for what
you've done to me!"
"Yes, I can understand how you would feel that way, but I
would not advise violence. You haven't the power to carry out such
a threat." Jass snarls, "But you can't hurt me,
I'm too important." Kurst shakes his head. "No man is
indispensable, Jass. No man. Please, do not worry yourself. There
is nothing you can do to save yourself from your fate, and believe
me when I say I am doing you a favour by not telling you what that
fate is. Enjoy the time you have left. Make merry. Take up whittling
do something you consider fun."
Jass is utterly speechless. Kurst continues, "I am pleased
to have had chance to meet you before my departure. I am heading
south. I have business to conduct in the capital, although I fear
I will not stay there long. There is a shadow falling on Uris. I
have little wish to be there when it arrives. Well, goodbye."
Kurst extends his hand to Jass. The sorcerer just looks at it with
disgust. "I understand," Kurst sighs, "probably too
soon."
The old man climbs up into the wagon. Neeva shifts over to allow
him to take the reins. She simply sits and stares at Kurst, as if
she is looking at the face of god. "Take care, Jass,"
says Kurst as he flicks the reins and the wagon starts to move.
"I'll be seeing you."
As soon as Kak, Salamar and Torgellias arrive at the temple to
Fortune's Favour they are shown directly to Thaddeus Carvin. The
high priest smoothes his hair in what appears to be an embarrassed
gesture, and smiles weakly at them. They can all ready guess what
he is going to say before he apologises for allowing Neeva to escape.
He doesn't know how it happened, but he has people on the case.
The party are annoyed that they cannot question her, but there doesn't
seem to be anything to be done so they head back to the House of
Passing. On the way they bump into Jass and the four of them compare
notes.
Meanwhile, Isiah is hoovering around the green (still brown) and
looking for any further clue as to what happened. He stands at the
spot where Van Caspan was engulfed by the phoenix but inspiration
does not strike him. He is struck, however, by several spells that
he recognises to be of the 'hold person' variety.
Turning, Isiah sees six individuals approaching across the green.
They are evidently after him. One calls upon the hobbit to surrender
himself. Isiah starts to back away. "Really," he says,
"we should talk about this." He uses his words to activate
an enthral spell, that succeeds in bamboozling two of his pursuers.
The rest continue firing off spells that the wily hobbit continues
to resist. Isiah ignore their calls for him to stay where he is.
Then he notices more of these spellcasters coming at him from behind.
At least they are not the Shadowdancers, if they were he would probably
all ready be dead. But who are they? Isiah calls for help.
Elsewhere in the village, Bronx's sharp hearing picks up Isiah's
plaintive cries and he hurries to help. By this stage eight of the
spell casters have surrounded Isiah. He can now see that they are
wearing the robes of the Arcanum Incognita. The hobbit cannot withstand
the battery of magic and is eventually paralysed. "No one said
he would be such trouble," says one of the clerics picking
up Isiah.
Suddenly Bronx leaps from the shadows and cuts one of the clerics
of the Arcanum Incognita in two with a single swing of his axe.
He has the drop on them and tries to press his advantage. Then it
all goes wrong. One cleric holds him. Another summons an air elemental
that picks up the paralysed Bronx and carries him strait up into
the air. He is three hundred feet above the Village when the elemental
disappears and the still-paralysed Bronx begins to plummet to the
ground below.
Bronx cannot even open his mouth to scream. Suddenly, as if from
nowhere, a giant owl swoops in and buries its talons in Bronx's
shoulder. The weight of the barbarian is too much for the owl and
it spirals to the earth, depositing Bronx roughly on the ground
about half a mile south of the Village. The owl picks itself up,
shakes its head and wildshapes into the form of Druid Jelanie
Bronx's mother.
She embraces her son and dispels the paralysis. He is pleased to
see her and relates the events that led to him plummeting toward
the ground. Then he fills her in the investigation. Jelanie is proud
of her son, and tells him that he is doing "Good work."
Bronx is a little frustrated. "I'm tired of pretending to be
stupid," he says. "When can I leave the Watchers and return
to the Order?"
"Soon, Bronx," replies his mother, "but the work
you are doing here is very important. This stupid war between the
Church of Fire and the Watchers has to end. We need the help of
the Watchers in defending the north from the Wraith Haunt."
Bronx nods. Jelanie continues. "I will have to leave soon.
There is a moot. Archdruid Tular has called it a month early, I
do not know why. It is worrying."
"Will father be at the moot?" asks Bronx. "Yes he
will," says Jelanie. "He may not be one of the Accepted,
but there are certain privileges to being my husband. After the
moot I will come back for you Bronx." Mother and son say a
farewell and Jelanie transforms herself back into the shape of a
flying creature and takes to the sky. Bronx sighs and decides to
sleep outside the Village this evening. He has completely forgotten
about Isiah.
Isiah is carried by the clerics of the Arcanum Incognita and taken
through the splendid silver gates of their Chapter House here in
the village. In very little time he has been carried (face down
and admiring the floor) to a small cell and deposited on a bed.
When eventually feeling returns to his limbs and he can move, he
goes to the door and yells, but no-one seems to hear him. He spends
the rest of the night singing mournful songs very loudly.
Sunday, 49 Suntask 204
At the crack of dawn Torgellias fetches his demon-claw from the
weaponsmith, Rufus. He has done a good job putting a handle on the
thing, although it is so sharp that he has no scabbard that will
hold it. Torgellias says that is no problem, he will just have to
be careful with it. He pays Rufus and heads back to the House of
Passing.
By the time he arrives, Bronx is there relating what happened to
Isiah the previous evening. Bronx knows clerics of the Arcanum Incognita
when he sees them, and within ten minutes they have all gone to
the temple to find out what happened to the hobbit. They kick up
a great fuss in the waiting area outside the walls. The official
there summons a priest from the main temple. The group make large
amounts of noise until he turns up. The priest flatly denies that
Isiah is inside the temple, and that the Arcanum Incognita had anything
to do with his disappearance. He can instigate a search for him,
however. For a small fee, of course.
Puzzled the five head to the green to look for clues as to where
Isiah really went. However, Torgellias's tracking skills reveal
that Isiah was picked up by eight people and carried straight back
to the Arcanum Incognita's chapter house. Incensed that they were
lied to, the party charge back to the temple. All, that is, except
Salamar who returns to the House of Passing.
When he arrives there he discovers that some disquieting news has
preceded him. Tarrashar has demanded that the Enclave be brought
forward to 2nd Lollmeadow (the day after tomorrow) and Tarex has
agreed. The High Holy Witness of Doom will be arriving in the town
tomorrow. Varamil sends a runner to summon the rest of the party.
They are currently banging on the gates and loudly proclaiming how
the Arcanum Incognita are nothing more than a bunch of hobbit-napping
criminals. Despite priests coming out to try and calm them they
are not giving up. Then the runner from Varamil, none other than
the prepubescent Necros Nevinn, arrives with the news of the Enclave.
Kak, Jass and Bronx return to the temple, leaving Torgellias to
continue to draw his dagger up and down the gates in an annoying
manner.
However, there is movement inside the chapter house. A woman wearing
the swirling silver of the clergy opens Isiah's cell and leads him
down a corridor. The arched ceilings and windows into the courtyard
are extremely impressive and he says so. She ignores his waffling
and shows him into a small room where he is told to wait. There
is a table with two chairs facing one another. One chair has five
cushions upon it. Isiah climbs up onto this one and waits.
A man enters. He is wearing a long and flowing silver cloak, edged
in black silk. His robes are also of silver. He sits down opposite
Isiah. The hobbit quickly begins to babble at him about the weather
and the architecture of the chuch and how he hasn't had any breakfast.
The man, regards Isiah with his severest look until the hobbit runs
out of steam. This takes about ten minutes. Once there is silence
he speaks. "I have been following your group's investigations
with interest. I have been intrigued by the truth of the matter
that seems to be surfacing. I have something for you."
He reaches into his cloak and removes a metal cylinder about a
foot long and as thick as Isiah's wrist. He rolls it across the
table to him. Isiah recognises it as the rod Van Caspan used to
summon the Disjuncture effect. "You're High Invigilant Xarris,
aren't you?" Isiah asks. The man does not comment and shows
Isiah silently out of the temple.
There Isiah is united with Torgellias who believes that it is only
his loud voice and continuous complaining that has freed his friend.
The two hobbits return to Varamil's office and walk in on a loud
discussion between Varamil, Salamar, Kak, Bronx and Jass. They quickly
realise that Tarex will arrive in town tomorrow and that the Enclave
is now the day after. The question is what are they do now?
They have much evidence. Every thing they saw in the past can be
proven to be true by magic. The Scriveners of Doom as neutral parties
in the conflict can corroborate everything that the party has to
say. They know that the murderers of Van Caspan are the Shadowdancers
and they know where to find them. They even have physical evidence
of Van Caspan's complicity in the entire event in the shape of the
magical rod Isiah has. Salamar, Jass and Kak believe that now is
the time to go public. They should turn over what they have discovered
to the Justicians and let them sort through everything.
Varamil and Isiah are not so sure. They still do not know who hired
the Shadowdancers. If they could only find that out then they would
have so much more to tell the Justicans. "But how do we find
that out?" asks Salamar. "What more can we do? We have
no more leads to follow. Jass could wine and dine Senza, but will
she really betray her family for him? And even if she is willing,
she may well not know who hired them. Only the head of the Shadowdancers
may know that. We cannot assume that he is also the head of the
troupe they are disguised as, and so we cannot move against him
without showing our hand."
The discussion continues into the afternoon. Eventually Varamil
sees their side. He agrees to go immediately and speak with High
Priest Morritius of the Justicians and get an interview with him.
It will have to be quick, because he is conducting The Blessing
this evening. It is the first one since Van Caspen died. After Varamil
has left for the Justician temple Isiah voices the fear that the
reason why the Shadowdancers are still around is so they can attack
The Blessing again this month. Everyone hopes that is not so.
By late afternoon, the party and Varamil are in the study of Morritius,
High Priest of the Justician Faith. Morritius is a handsome, balding,
man in his middle years. He wears an inscrutable expression as he
examines the party. "Archnecrotain Varamil, has informed me
of your investigation into the death of Ulish Van Caspan. We will
overlook the legality of your investigations for the time being.
I am told that you need to speak with me alone. Very well, you have
this opportunity. Tell me briefly what you have discovered, what
you can prove and what you suspect."
Morritius listens as the party précis their adventures over
the past five days. At the tale of the plif he raises an eyebrow,
but that is all the emotion he displays. They tell him absolutely
everything, including the role played by Belerus Rothsman. When
they are finished Morritius closes his eyes as if in thought. Then
he says, "I'm not saying I don't believe you, but you are making
some very serious allegations. If you permit I will summon many
other priests of justice and Sir Kordell of the Order of the Roaring
Lion. We will all scrutinise your story again, this time with magic."
It takes half an hour for the priests to assemble. Sir Kordell
lays the helmet of brightly polished plate upon the table. It is
shaped in the form of a roaring lion's head. "What's all this
about Morry?" he asks the High Priest. "You are here to
help me verify a tale Sir Kordell," says Morritius dryly.
The party now retell their tale. Kordell and the other priests
stop them occasionally to ask questions. Particularly about the
plif. When it is over Morritius looks down to Kordell. The paladin
nods. "I am convinced," the high priest says standing.
"These Shadowdancers must be apprehended, but I cannot send
a force of priests and paladins to Fortune's Favour without first
speaking with Thaddeus Carvin. Morritius orders the high priest
summoned.
Carvin arrives about half an hour later. By this time Varamil has
departed to conduct The Blessing. Time is running short. Carvin
leaves his party of attendants in the foyer and enters Morritius's
chambers alone. He is surprised to see the party. It is Morritius
and not the group that inform Carvin of what has been going on.
Thaddeus slaps his own face and shakes his head. "It would
seem that I am blessed with the luck of Vítaeous at the moment
and all of it bad luck. What can I say?" Carvin disavows
any knowledge of the matter. "We must apprehend Troupe Torrando.
I will return to my temple and give word to my guards to allow your
forces entrance. Come as soon as you have raised your force, Morritius."
"You're lying," says Isiah. The room falls instantly
silently. "I beg your pardon?" asks Carvin. "You
knew everything what was going on." Salamar looks at Isiah
as if he has become a mad person. What is he basing this on? Carvin
argues with him, but Isiah is persistent. It is the hobbit's instinct
talking, but he makes a reasonable request. "If you have nothing
to do with it then you won't mind the clerics here using magic to
make sure you're telling the truth." Morritius stands, defeating
the stereotype of the high priest by actually being willing to listen
to people. "Do you have an objection, Thaddeus?" Carvin
seems a little shifty, as if he has been caught in a lie. Torgellias
senses it now. "Very well," says Carvin "Use your
magic," he pauses to allow the priests to ready themselves.
"I had nothing to do with the death of Ulish Van Caspan. I
did not know that Troupe Torrando are Shadowdancers."
Morritius holds Carvin in his gaze for a moment and then turns
to his other priests. They shake their heads. Salamar knows that
look. They cannot tell. Carvin must have resisted the magic. He
truly does have the luck of Vítaeous if he was able to withstand
all their attempts. However, the very fact that he tried to resist
paints him in a very different light. "I am disappointed in
you Morritius," says Carvin. "But I do not hold grudges
I am returning to my temple. Follow with your forces."
As Carvin turns to leave, Bronx jumps up. "I'll come with
you," says the barbarian. Before Carvin can speak Bronx adds,
"Unless you have anything more to hide?" Carvin scowls
and storms out followed by the barbarian. Torgellias sneaks out
moments later, pursuing the group surreptitiously. "He had
something to do with it," says Isiah to the room as a whole.
"He probably let Neeva go as well." Jass bridles at this.
Morritius prepares to ready his forces.
During the walk across town Bronx attempts to engage Carvin in
polite conversation but the high priest is having none of it. He
seems to be incredibly angry, but is keeping that anger bottled
within him. When they arrive at the temple, Bronx finds his way
barred by two guards. "You can wait here," says Carvin.
"I need to go to my office, I will be back soon." Carvin
walks down the corridor and turns right. Bronx has been to his office.
That's not the way to his office. He is heading toward the guest
quarters. He is going to warn Troupe Torrando!
Bronx is extremely frustrated, and moves against the guards. They
push him back. The barbarian has his hand on his axe, but then releases
his hold on the weapon. These guards are not complicit in Thaddeus
Carvin's treachery. He won't cause any more death. Instead, he storms
outside the temple where Torgellias makes contact with him. Bronx
informs Torgellias that Carvin is as dodgy as they come, and has
come to warn the Shadowdancers that they have been rumbled. Bronx
and Torgellias split up. When the 'dancers flee it will probably
be through their shadow jumping ability. They could appear anywhere
outside the compound.
Torgellias locates a large shadow where the rays of the moon are
intercepted by a beech tree and lies in wait. It is a long shot,
but he hopes to be lucky. Vítaeous does smile on the hobbit
as from this vantage point he notices a number of figures appearing
and disappearing one at a time. The Shadowdancers. Torgellias hefts
his demon claw and runs over. As soon as one of the Shadowdancers
appears, Torgellias throws himself at them. The man, whom the hobbit
recognises as one of the members of Troupe Torrando, is surprised
and leaps towards another shadow to shake Torgellias off. As Bronx
lumbers onto the scene he sees the Shadowdancer leap into the darkness
and vanish taking Torgellias with him!
Bronx curses. He has no way to know where they went. So he waits
Suddenly a figure appears before him. Had Bronx been present for
the entire investigation he would have recognised Senza but he wasn't,
and swings his axe at her. However, Bronx is not quick enough. Senza
steps back into the shadows and axe impacts harmlessly into a tree.
She is evidently the last of the assassins. No more figures appear
under the trees. Bronx sighs. He was so effective fighting the undead.
With this, being trapped in a tomb and being dropped from three
hundred feet he really hasn't been performing at his best.
Torgellias and the Shadowdancer materialise in the woodland. The
assassin throws Torgellias off, but the hobbit has his weapon drawn
and tenaciously forces his foe into mêlée combat. The
man is dextrous and extremely adept with his weapon. More so than
Torgellias the hobbit is quick to realise. However, this does not
deter the ranger. The battle is so close. Both combatants are staggering
within an inch of their lives before the final blow comes. Unfortunately
the final blow is the one that slices Torgellias across the chest.
The hobbit slumps to the floor and the Shadowdancer escapes.
Morritius, a group of Justicians and paladins, Salamar, Jass, Kak
and Isiah arrive a few minutes later. Bronx meets them and tells
them that he fears the Shadowdancers have all ready fled and that
Torgellias could be in terrible danger. Kak rushes off into the
woodland and discovers Torgellias within moments of death. He stabilises
his friend's wounds and takes him to Isiah who restores the ranger
to consciousness.
While this takes place, the Justicians and their allies search
the temple of Fortune's Favour but find no evidence of the Shadowdancers
just as Bronx feared. Morritius and the party confront Thaddeus
Carvin in his office. The high priest of Fortune's Favour denies
everything. And there seems to be little that can be done to touch
him. Only his own church or The Enclave itself can remove him. "Don't
worry," says Carvin, "I'm not going any where because
I have nothing to hide. I'll be at the Enclave." However, now
the rest of party can sense the tension coming from the man. They
don't think he will run, but they have every belief in his guilt.
Back at the House of Passing, Varamil commends their actions. The
Blessing went off without a hitch. He says, "Do not berate
yourself that the Shadowdancers escaped. The important thing is
that they led us to Carvin. We have the rod, we have your testimony
that can be magically verified. We have the corpse of the demon.
We can prove a link between Van Caspan, the creature, Carvin and
Vistral Molontov." "What about Tarrashar?"
asks Kak. Varamil shrugs. "Tarrashar admitted to killing Van
Caspan. He removed Belerus Rothsman. He then directly appointed
Vistral Molontov as his successor even though there were better
candidates. This is all very suspicious, but where is the proof?"
The party agree that they really have nothing to tie Tarrashar
to this whole affair. "I suggest you can some rest. It has
been a long few days for all of us. Much longer for some. We will
talk again in the morning."
Vítday, 1 Lollmeadow 204
The day before the Enclave and the Village of the Eighteen Churches
is abuzz with excitement. After the events of last night the party
believe that they have done all they can do. If Thaddeus Carvin
is guilty of anything the Enclave will find it. In the meantime
they have other things to do. Isiah spends the morning examining
Jass's eye. Kurst was telling the truth. Removing it would probably
kill Jass. Isiah suggests a heavy metal eye-patch to keep Aldric
Kurst out. Jass shakes his head. He is obviously having a bad life.
There is a fear that the Shadowdancers will try to attack the Enclave
to take out all the high priests that are there, but Varamil
poo-poos the idea. Around lunchtime His Moribund Majesty, Tarex,
the High Holy Witness of Doom arrives at the House of Passing with
his extensive entourage. He and Varamil have a long discussion in
closed session for two hours before the rest of the party are summoned
into their presence.
Tarex would appear a genial man were it not for the fact that his
face is creased with line upon line of worry. When he speaks it
is as a man who has forgotten how to form words. His sentences are
clipped with inappropriate pauses. "I have spoken to Varamil
and he has told me of your little conspiracy," Tarex says.
Salamar finds himself feeling a little uneasy. "What Varamil
has done, consorting with Belerus Rothsman of the Church of Fire,
went against my strict edict. As did you, Salamar Russ."
Tarex pauses. Salamar is becoming increasingly more nervous. "I
cannot begin to say how grateful I am to you both, or how proud
I am that the Watchers can display such integrity, even in times
such as these. There is no reprimand. I have required Varamil to
remain here and permanently replace Ulish Van Caspan as the Archnecrotain
in the Village of the Eighteen Churches. For you I have another
task, if you are willing."
"I spoke of the integrity of the Watchers, but this affair
has also highlighted the forces that can attack our church from
within. That such a man as Ulish Van Caspan could be tricked as
he was is alarming to say the least. I therefore intend to do something
about it. The Watchers have never had an internal police force before.
A handful of other churches support their own brand of inquisitors,
but we never have. That has to change. I intend to create an organisation
that will unearth corruption within the church caused by both a
black heart or outside interference a group that will guard
the souls of the faithful in their journey through life and to Mortis.
This group will be called The Guardians, and I would like you to
form it, Salamar Russ."
Salamar is shocked. He became a Watcher to help people. Before
that he was an apothecary. This is not his calling. And yet the
High Holy Witness of Doom is calling him. "I do not have the
experience," he begins. "You have unearthed more than
your share of corruption here with your companions. I would call
that experience enough. You may decline of course, and I will find
someone else." Salamar shakes his head. He accepts.
"Good," says Tarex. "As to the rest of you. What
can the Church offer you as a reward for your help in this matter."
Bronx would like the church to look the other way if he is ever
resurrected. "I will pretend I didn't hear that, what else
do you want?" The barbarian shrugs. He doesn't want much. Just
a promise that the Watchers will continue to help the druidic order
in their fight against the Wraith Haunt. "And some cows."
Tarex can certainly promise that. Kak can also think of nothing
the Watchers can do to him, so Tarex offers the friendship of the
church. He is forced to offer the same to Torgellias, not wanting
to get involved in the hobbit's crusade against the Sylvan faith.
Jass wants help having this eye removed from his head. "Ah
yes," says Tarex, "Varamil told me about that." Tarex
promises that the resources of the Watchers and their allies are
at his disposal. Isiah wants help in finding the location of Jedidiah
de Chesiré who, according to Manacus, is on another plane
of existence. Tarex agrees. Salamar says that he wishes no reward
for the part he played. "To serve is enough," he says.
Tarex nods, evidently pleased.
"The six of you will accompany myself and Varamil to the Enclave
tomorrow. You will give evidence under magical scrutiny. You must
remain in town until the Enclave is over." The party agree.
Isiah asks Tarex whether he thinks Tarrashar is involved. "Once
I would have thought it impossible of him. But now it seems that
all things are possible."
Terday, 2 Lollmeadow 204
The Enclave takes place in a suite of apartments in the Justician
temple. All of the high priests and their functionaries are present.
Morritius presides over aged Elenor of the Church of Water, Dextus
Traigir of the Odyssian Church, Jasmin Bitterwell of the Agiostic
faith, Cornice Bandalain of the Church of Life, Gehoon of the Church
of Earth, Saffrin Ornslo of the Sylvan Faith, Zanlavin Salk of the
Arcanum Incognita, Squire Foxon of the Church of the Land, Jangite
of the Church of Air, Hirin Swathagar of the Scriveners of Doom,
Luther Mardit of the Church of Contention, Erith Flowerchild of
the Sensationalists and Thaddeus Carvin of the Church of Fortune's
Favour. From the Church of Fire is Firewalker Tarrashar and First
Flame Vistral Molontov. From the Watchers on the Cusp of Oblivion,
Tarex and Archnecrotain Varamil. And then there is Salamar, Isiah,
Kak, Bronx, Torgellias and Jass. All looking rather out of place.
As the party sit in a table-less circle, they see Tarrashar closely
for the first time. He exudes a quiet confidence. When the party
are called to speak they do so eloquently and succinctly. Their
conclusion is as follows:
A demon or other dark power is working to destabilise the eighteen
churches by driving the Watchers and the Church of Fire to war.
It has spies within some, perhaps all, of the churches. In the Village,
Thaddeus Carvin of Fortune's Favour and Vistral Molontov of the
Church of Fire are definitely its servants. Thaddeus Carvin with
the help of the cleric Neeva summoned a demonic carrion-eating demon
that had power over men's minds. This demon was smuggled into the
House of Passing in the body of the dead hobbit Whelby Bobbin. The
demon disguised itself as Mortis and convinced Ulish Van Caspan
to make a grand gesture and become a martyr. It was Ulish's intention
to die by fire in a public place, drawing blame on the Church of
Fire and having them thrown out of the Covenant. Thaddeus Carvin
employed a group of Shadowdancers to do the deed. They were armed
by magical fireball-producing mortars acquired from the Church of
Fire by Vistral Molontov. The demon gave Van Caspan a rod that duplicated
a Mordenkainen's Disjuncture effect. Ulish believed the plan was
that he would use the rod to deactivate his own magical defences
and then be killed. What actually happened was that the rod deactivated
the magical defences of all of the Watchers and the ensuing firestorm
wiped out more than a hundred of their clerics. The phoenix was
actually another demon in disguise probably also summoned
by Carvin and Neeva. Rothsman and the Church of Fire as a whole
had nothing to do with the affair.
This raises many questions, the party continue. Notably about the
Firewalker, Tarrashar. They then voice their concerns about Tarrashar
and what Belerus Rothsman thought of him. Isiah sums up their investigation
and the part played in it by Belerus Rothsman and other fire clerics
such as Julian Maynard of the Grand Conflagration. They retell their
investigation under the scrutiny of the Justicians, the Scriveners
and everyone else who is able. Tarrashar is then allowed to speak.
The Firewalker maintains that he removed Rothsman because he thought
he had been guilty of Van Caspan's assassination. As for Vistral
Molontov
.. "He was obviously not the man I thought he
was," the Firewalker says. Vistral then breaks down. "You
told me to get rid of Van Caspan!" he yells. "What I said,"
replies Tarrashar levelly, "was that Van Caspan was causing
the church a lot of trouble, and that we would be better off without
him. Really, that cannot be taken as carte blanche to commit murder
unless you are a fool."
Vistral Molontov looks betrayed and hurt. Tarrashar turns to the
assembled. "If he took a back-handed comment to heart and allied
himself with these dark forces I feel ashamed I trusted him with
such a position. Ashamed, but not culpable." The party are
then required to leave. As they go, Thaddeus Carvin begins his defence.
They wonder how long this will all take.
Terday, 30 Lollmeadow 204
Never has an Enclave lasted so long! Four weeks is unheard of,
but on this day it finally comes to an end. Vistral Molontov when
faced with his crimes began to sing like a canary. In return for
the death penalty being commuted to life imprisonment he shopped
Thaddeus Carvin and the high priest was arrested. The party were
not called upon to attend the Enclave again.
The conclusion of the Enclave, read to the Village at noon is thus:
"It is the finding of the Enclave of the Sixteen True Churches
that the Church of Fire are innocent of the murder of Archnecrotain
Ulish Van Caspan. As a result of this the Watchers on the Cusp of
Oblivion and the Church of Fire have agreed on an immediate cessation
of hostilities. The peace began at dawn today. May it long continue."
Thus the war that was declared at the beginning of Suntask and
led to such evil as the destruction of Ornlov Field comes to an
abrupt halt. The hatred the Firestarters and the Watchers hold for
one another is a wound that will take longer to heal, if indeed
it can. The Covenant is still whole, but the war has highlighted
deep divisions between the churches that a single declaration will
not wipe repair.
Tarrashar declares that he was mistaken in removing Belerus Rothsman
from his position and invites the man to return to the fold. There
is no talk of Rothsman returning to serve as First Flame of Infernus,
which Salamar feels is a little unfair. However, Rothsman does not
take Tarrashar up on his offer. Perhaps he fears it is trap of some
kind. In any event when next the cave in Korvast is checked, Rothsman
is long gone.
Morday, 48 Lollmeadow 204
The final page in the investigation into Van Caspan's death is
turned on this day with the execution of Thaddeus Carvin. Following
the Enclave, Carvin was tried and found guilty of conspiracy to
murder Ulish Van Caspan. His sentence was pronounced by Bethwyn
O'Mare, the highest ranking member of Fortune's Favour in Norandor.
The execution was at dusk at the spot where Van Caspan died. A crowd
came to watch. Carvin refused a Watcher and went to the gallows
as utterly silent as he had been throughout the investigation. Unlike
Molontov he gave away none of his motivations for the act, and named
no conspirators. Following his death, Serecee Mylann is made his
official successor. It is hoped that she acts to restore the status
of the Church in the eyes of the Covenant.
The End of Dancers
in the Dark
Torgellias, Kak, Bronx, Jass and Salamar continue to follow the
Path Perfidious in The Rising Tide
The Adventures of Manacus LaSalle continue in The
Fugitive
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