Caladay, 25 Kindlesmoke 204
Elias awakes late the following morning. Alessandre is tucked under
his arm, sleeping peacefully on his chest. He can tell from the
light flooding through the port hole that is well after dawn, probably
approaching midday. Looking down at the bard, Elias can't quite
believe it. The first of Brightday when he stepped back and trod
on her foot seems a very long time ago. He lies there just looking
at her for some time.
On the focsle Nicos is all ready into another day of sun and beer.
He is fast running out, so he determines to ask the Odyssian Cleric,
Úsaan, to metamorphose liquids on some water for him and
get him some more drink. He is playing with his scrying mirror,
and cannot resist spying on Elias. The mirror flickers and shows
the picture of Elias and Alessandre lying in Elias's bunk. "Ahhhh,"
says the fire cleric with genuine joy.
Raza hops down onto the head and sits by Nicos. "I need some
beer," he says. Nicos looks at him oddly. "What about
your order?" he asks. "Screw my order," says Raze,
"they're two thousand miles away!" Nicos smiles and hands
Raza a foaming jug of ale. "You know, you've become considerably
more likeable in the last two seconds."
Raza takes the drink and knocks back half of it, rocking slightly
as he does it. Raza has had enough. Everyone in the world appear
to be trying to kill him, he cannot think for the muttering of the
moon gods in his head. There are far too many unanswered questions
spinning in his mind that he just can't cope any more! If he can,
he intends to spend the rest of the voyage in an alcoholic stupor.
Considering past evidence, that should not take too much beer. "What'cha
looking at?" Raza asks Nicos. The cleric shows him Elias and
Alessandre. "Oo!" Raza exclaims. "Can I watch?"
Arvan is looking for Alessandre. She only awoke yesterday and she
may need more medical attention. He knocks on her cabin door, and
when he elicits no reply, he opens it slightly and pokes his head
in. Alessandre is not there. He shakes his head and goes up onto
the deck where he can hear much laughter coming from the focsle.
Heading over there he sees Raza looking over Nicos's shoulder at
the mirror and laughing evilly. This is too much even for Nicos
who hands Raza the mirror. "Just look, get on with it you perverted
monk," says the cleric.
Arvan steps down to the head just as Raza starts to drool. "Have
you seen Alessandre?" he asks. "No!" exclaims Nicos,
standing in front of Raza. "We haven't seen her." Raza
grins and shows Arvan the mirror. Elias and Alessandre are no longer
lying still. "Can we get any different angles on this thing?
Can we scry under the sheet?" Arvan is in disbelief. "She
had all her blood drained from her by the vampire," he says.
"I can't believe Elias would do this."
As the day progresses, Raza stays with Nicos and gets progressively
more blotto. Arvan tries to see Alessandre, but neither she nor
Elias have stirred from the cabin all day. Nicos invites Úsaan
Altorro to join them and the Odyssian cleric agrees to whip up some
more ale as long as he can join in the drinking. Nicos brings out
all his empty kegs that Úsaan fills with water and then turns
into beer.
Elias and Alessandre arrive in the afternoon and Nicos is glad
that everyone (except Brack) has come to join him in the sun. Raza
is feeling it hard to meet Alessandre's gaze. Eventually, the drunken
monk takes her aside and tells her that a bard is just what the
party needs. Nicos gets the alarming impression that Raza fancies
Alessandre, but nothing can possibly come of that. Can it?
Arvan asks after Alessandre's health. She smiles and says that
she is still weak, although feeling much better. "You should
rest," says Arvan, giving Elias a meaningful look. Nicos looks
at the way Alessandre sits on the deck between Elias's legs and
pulls his arms around her. "So you two are open about all this
now?" Nicos asks. They nod. "I'm happy you two crazy kids
have worked it all out."
Raza manages to thoroughly embarrass himself all afternoon, by
talking in front of Úsaan about how he has chatted with the
moon gods, and how he is a godspeaker. He even does a striptease
and bears his tattoo. Arvan keeps him under control with a firm
hand on his shoulder, and Úsaan is convinced that Raza is
just a drunk basket-case. The monk is persuaded out of talking to
the captain and climbing to the crow's nest to ask the crow why
he lives there. Eventually he is tricked into a drinking game and
collapses to the deck, momentarily unconscious. He then wakes, screaming
that the floor is out to get him, and Arvan takes him to his cabin.
Sharday, 26 Kindlesmoke 204
The day continues in much the same way as the one before. Úsaan
creates more ale and joins the party in more shenanigans. As Úsaan
gets merrier, he gets more talkative. He tells the party that they
have inspired him. He, too wants to seek out adventure, and therefore
he has embarked upon a quest. His quest is to find out what happened
to his great-great grandmother, Niamh. He tells the Chosen that
in northern Norandor there is a sunken temple that mysteriously
rises out of the sea once every thirty years on the first day of
winter. Thirty years ago, his great-great grandmother led a group
to that temple, up by the town of Bear's Reach, but never returned.
No-one knows what happened to her. "What about her companions?"
asks Elias. Úsaan shakes his head. "They never returned
either: a wizard, a half-orc, a hobbit, a druid and a bard. Nothing
was heard from any of them again." Úsaan will go and
he will find out. But it is top secret! The party must tell no-one,
because even his church do not know he is going!
Nicos asks Arvan more about the Great Dark. He can't get his head
around the fact that Arvan spent ten seasons there. It is true that
Arvan has known many of the people in the Dark for much longer than
he has Nicos. But he confesses that most of the creatures of the
Dark were only out for what they could get. He is much happier where
is. Nicos tells Raza that a whole monastery full of hobbit monks
once on his quest to find Rio. Raza is interested to begin with
then the alcohol begins to take its toll once more and he begins
singing.
Sunday, 29 Kindlesmoke 204
The Enlightenment hits the first bad weather. There is no sitting
on the during this storm. The ship lurches from side to side terribly,
and everyone is confined to their cabins. Not a situation that upsets
Elias and Alessandre very much. Nicos sits in his room with his
mirror, slowing filling it with pipe smoke. Raza drinks almost continuously.
When he isn't drinking he is on deck spewing up over the side. Grindel
notices that the monk is getting in the way of his crew.
Below decks Caius has a bombshell to drop at Arvan's feet. "I
have something to tell you," says the blink dog, "that
I have been thinking about for a while. What do you know about the
woman who is looking after the king?" Arvan looks up, "Aylisha?"
Arvan tells his companion that they don't know very much about Aylisha
at all. Raza says that she isn't who she claims to be, but as to
her motives, who can say? Caius snorts. "She smells strange,"
he says. "Something hidden. I almost recognised the scent,
but I couldn't place it. Now I think I have. Her scent is very similar
to that of Grexam."
Sunday, 36 Kindlesmoke 204
As day dawns the sea is flat and unnaturally calm. There is still
a wind, however, and the ship makes good progress. Although everyone
is glad that a week of rough weather is at an end, there is something
supernatural about this respite. The crew are a little edgy. At
breakfast, Madak delivers a message from the captain. He wants Raza
to stay off the booze. The monk got in the way during the storm
when he was on the deck chundering away. Raza is horrified, but
both Nicos and Úsaan Altorro have every intention of abiding
by the captain's wishes.
Raza doesn't like this one bit, and in the end Arvan has to accompany
the monk to his cabin. Once there, Raza confesses that he is drinking
to forget that everyone he has ever met in his life is out to kill
him. Arvan tells him to be strong but Raza doesn't want to be strong.
If he can't be drunk he wants to be unconscious, and he asks Brack
to beat him into a stupor. Arvan stops Brack from eagerly complying.
"I want to mutiny!" yells Raza. When asked why, he says
that it is because the ocean is square and they are in danger of
sailing off the edge. Arvan gives in and lets Brack hit Raza. He
thinks that Raza must overcome his own fears, but Raza has to figure
that out for himself.
At the focsle Elias has a burst of inspiration and asks Nicos to
scry on his uncle in Tibrai. Quite why this hasn't occurred to him
in the past is anyone's guess. Everyone tries to scry for the him,
but with no success. That could mean that he's dead. Elias is feels
a little sorrow at this. What has happened in Tibrai in the seven
seasons since he has been there? Alessandre gives him a reassuring
hug. "Don't panic," she says. "From what you told
me, Narramac could scry successfully into Tibrai. If he couldn't
do it, do you really thinks Nicos can?" Nicos looks offended
for a moment and then shrugs, "Fair enough," he nods.
It is just after lunch that a cry goes out from the lookout. Almost
at the same time the keener-eyed members of the party spot something
moving across the surface of the sea. Straining their eyes, it seems
to be a group of figures walking atop the water. The normal swells
and currents of the ocean are muted around them, the water flattening
like a mill pond in a thirty foot radius of the group. Raza (who
has rejoined his companions) can make out twelve figures, although
the sea distorts their heights making it difficult to tell how large
they are.
Úsaan Altorro reports that they are certainly not members
of a Sharrashan church, but he can offer no clue as to what they
are. A shout goes around the ship. It would seem that some of the
old seadogs know, or have at least heard of them. The term "Seawalkers"
is bandied about, and in seconds Captain Grindel is on the deck.
Staring at the group Grindel smiles and orders full stop and a flag
of friendship to be risen. "What are they?" asks Raza,
but the captain ignores him and Madak steps in. "The captain
has seen these people before. They are seawalkers. They are very
good luck. One seawalker is worth ten water clerics! They will have
news about the sea. If they deign to come aboard."
By now the party are very curious as to the identity of these new
arrivals. Even Brack has joined them on deck, although he stays
as far from the rail as it is possible to be. The seawalkers are
closer now, they have changed their course to intercept The Enlightenment.
They are all human (or at least humanoid) and wear long cloaks of
green and blue. "Ahoy!" Grindel yells. "Would you
come aboard for a parley." The seawalkers stop about two hundred
yards from the vessel and engage in a quick conversation. One of
their number buds off and walks toward the ship. Reaching the side,
she gestures and is borne upwards on a column of water. Calmly she
steps onto the deck of the ship.
"You honour my ship with your presence," says Grindel
with uncharacteristic humbleness. The seawalker nods slowly and
pulls back the hood of her cloak. The face that is revealed beneath
is a woman of Hadradan features. She has passed her fortieth season,
and the hard lines etched in her face tell that she has seen much
in her life. "I accept your hospitality captain, and your request
for a parley," she says. Although her skin is the delicate
copper colour of the Hadradans, her accent most certainly is not.
None can place it, save Arvan. It takes him a moment to recognise
the familiarities in her speech. The lilt and emphasis she places
on words come from someone who has been used to speaking Thari,
the secret language of the druids. These seawalkers are druids?
But before Arvan can voice the suspicion, the seawalker and the
captain have bustled off to Grindel's cabin to speak. Arvan tells
the others that he believes they are druids. Nicos is of the opinion
that they're 'cool'. He is particularly impressed by the way the
remaining eleven seawalkers have pitched a tent, lit a fire and
started cooking lunch, all on the surface of the ocean.
Twenty minutes later the seawalker leaves Grindel's cabin and walks
back to the focsle accompanied by the captain. It is here she catches
sight of the party for the first time and walks over to Arvan. She
nods in way of greeting. Raza asks whether she has news for them.
She replies that she informed the captain of a large hurricane brewing
far to the east. It may be impossible for The Enlightenment to avoid
it. Arvan steps forward. "I am Walker-in-Shadows of the Norandon
Circle," says Arvan.
The seawalker regards him for a moment and then smiles gravely.
"I am Otomi Shareed of the Oceanic Order. I too am a druid,
although my order is not under the purview of the Grand Druid, nor
do we have much contact with him." Arvan says that it is a
great shame. There is a darkness coming, and all must be united
against it.
"You speak of the unnameable enemy to the south," she
says matter-of-factly. Arvan says that he does and that he is surprised
that Otomi knows of His existence. He is not widely known in Norandor.
The Oceanic Order seems much better informed than his Circle. Otomi
says, "Such is the nature of the Oceanic Order. For it was
our purpose repair the damage He had done. The Enemy is the reason
for the Oceanic Order's existence, and for our continuing work,
so it is not surprising that we should remember him when the rest
of the world forgets."
After so many unproductive encounters with alleged allies who had
to have information practically beaten out of them, the party are
amazed that Otomi Shareed is more than willing to reveal everything
she knows about Karatath and the Great War fought against him. They
only hope that this is a sign of things to come.
"When the seas were destroyed," says Raza remembering
what the Vampire of Sorgar told then. Otomi nods, looking a little
impressed. "It was a dark time. The Enemy reached out his hand
and destroyed all the oceans in the northern world. Billions of
sea creatures perished. It was his most terrible triumph. Ninety-five
years passed before the Enemy's defeat. It was the last great act
of the elves to restore the oceans of the northern world before
they left us. It was then, more than 1200 years ago that the Druidic
Order of Urova created a new Circle to repair the damage that had
been done to the oceans. We were tasked with repopulating them with
life, and when that task was complete, we took it upon ourselves
to protect them against such evil in the future. As you protect
the land, Walker-in-Shadows, so we protect the sea. But we remember
the Enemy, and we are constantly vigilant."
"Are there any signs of the Enemy?" Arvan asks, "His
supporters have returned to Urova, and perhaps other places. The
seals that are holding him prisoner are weakening." Otomi looks
shocked. "This is grave news indeed. To my knowledge my Order
have found no evidence of the Enemy on or under the oceans, but
I will pass what you have said on."
"Now tell me," continues the sea druid, "what is
your mission? Why are you here in this vast ocean?" Arvan glances
at the others, there is a mute agreement to be truthful with Otomi.
They tell her of their journey, their quest and what they carry.
Otomi nods. She has heard of the Blades of Virtue, but only knows
that they were a powerful weapon in the fight against the Enemy
during the Great War. She commends them for their valour. Nicos
points out that he's a hero. "The Hadradans may help you against
the Enemy. Some of them travelled to fight in the Great War all
those years ago. I spent my first two and one half in the Empire."
Otomi wishes them well, and says that she will carry their warning
to all the druids of the sea. Arvan tells her that he is gratified
that druids exist in the oceans, and that they too are as well-protected
as the land. Otomi seems to take that as a personal compliment.
As she turns to leave, the crew parting like water before her, Raza
asks. "Do you know of a black sea?" Otomi turns. She is
standing on a column of water that is about to lower her back to
ocean. "I do," she says. "South of the Girdle there
is a sea as a black as tar. It is beyond the purview of my order."
And with that the column descends slowly and she steps off onto
the sea to rejoin her companions. The Chosen begin to discuss this
news. "Does anyone think it's a coincidence that these swords
are said to have the power to boil away the seas, and that's exactly
what happened a thousand years ago?" asks Nicos in a moment
of uncharacteristic clarity.
Caladay, 39 Kindlesmoke 204
The ship again hits stormy weather. This is possibly a prelude
to the hurricane that Otomi Shareed mentioned. The Chosen stay below
decks trying to keep themselves busy through the worst of it.
Vítday, 43 Kindlesmoke 204
An event takes place late in the night that Raza has dreaded for
many weeks. He is sleeping soundly on his bed when he feels a pressure
on his chest. Before he can react there is a knife at his throat.
"Give me one reason why I shouldn't kill you," comes a
delicate, yet deadly voice. Raza's eyes pop open. Sitting atop him,
and on the verge of shoving a curved dagger through his windpipe
is the elven warrioress who tortured him in the Dreamheart. She
is not wearing the armour of the Brotherhood of the Black Rose,
but that doesn't make her seem any less dangerous. Raza tries to
swallow, but thinks better of it. Despite his life being in jeopardy
his mind wanders to the dream he had in the Plains of Acheron when
he and this elf were married.
"I did if because I wanted to see you again," he says.
Of all the things the elf was expecting him to say at this point,
that certainly was not one of them. "What?" is all she
can manage. "I wanted to see you," says Raza. "We
have to talk about the Enemy," he finishes lamely.
"You promised me!" she explodes. "You faithfully
promised that you wouldn't speak to these moon 'gods', and like
a fool I believed you! I defended you, Yisweran! I told General
Thaniel that you were an honourable man. I stood before the White
Council, before Grimalkin himself! I spoke for Andel at his trial."
The elf swings herself off Raza and withdraws the knife. "Why?
Why did you do it, Raza? What could have possessed you? I told you
have dangerous they were. Why?"
Raza pushes the mention of Andel's trial from his mind for a moment
and presses forward with a much more important question. "What
is your name?" She says "Rhiana," before she can
stop herself and then shakes her head to clear it. "Just give
me an answer you irritating Man!" Raza shrugs. He says that
he is not sure why he talked to the moon gods. Part of the reason
was because he wanted to see the elves again, to convince them to
come into the fight against Karatath, and he couldn't think of another
way of doing it.
"But do you not realise that all you have done is make them
come after you? You have forced their hand." Raza shrugs. So
he'll die, that's not as important as the mission. Rhiana could
speak to this White Council and try and convince them. "I am
not your ally, Yisweran!" Rhiana yells. "I know,"
says Raza. "You have come to kill me." Rhiana bows her
head at his. "No I have not," she says. Her tone of voice
has changed markedly. She does not sound murderous or angry, she
seems penitent.
"I have not come to take revenge on you for your action. I
am no longer a member of the Brotherhood of the Black Rose. I was
cast out for acting against Grimalkin's edict and coming after you."
She turns her head so Raza can no longer look her in the eyes. "The
punishment was just. I was possessed by a mania unworthy of me.
I have no love of godspeakers. My father
. you do not need
to hear excuses." She raises her head to Raza and hands him
the knife that was at his throat. "It is your right to revenge
yourself on me for everything I put you through in the Dreamheart.
You should use that knife to kill me. I only ask that you dispose
of my body over the side of the ship. It would not be right for
an elf to be discovered, humbled in such a way."
Rhiana turns her back on Raza, and stands there awaiting the killing
blow. Raza looks from Rhiana to the knife in his hand and back again.
"You have a nice back." "What?" the elf
exclaims for the second time in a minute. "Just get on with
it." Raza waits. He is not wracked with indecision about whether
to kill this elf, but he is wondering exactly what he will say to
her. "No," he says finally and throws the knife to the
deck."
Raza says that he will not kill her. The mission against Karatath
is too important, it is something that they should all be fighting
against. Rhiana says that the Moon Gods are a greater threat than
the demon would ever be. "Why?" asks Raza. "Tell
me why. Please. Tell me what the moon gods are and why you fear
them."
Rhiana thinks over what Raza has said. She grimaces, as if not
certain what to reveal. Then she says, "They are not gods as
you understand them. They are elemental beings who seek revenge.
They are as old as this world. They did not pop into being 204 years
ago. It is their mission to wipe Iourn clean of elves and dragons.
They cannot act directly so they must act through their priesthoods
and the godspeakers. Through a godspeaker they can channel the full
force of their might. Through Uros they were able to bring physical
manifestations of themselves into this reality. Through you
I shudder to think what they could do through you."
Raza has more questions, but Rhiana isn't answering them. She wants
to know why Raza has spared her. Raza says that he has not forgiven
her for what she did in the Dreamheart, but such acts were petty
compared to Karatath. Rhiana says that she knows the danger. She
saw the Enemy's dream in the Dreamheart. She felt it touch her.
"That more than anything else convinced me that this Karatath
is a threat the elves should take seriously. I visited Andel before
he died
." "Andel is dead?" Raza exclaims.
Rhiana says that he is, but will not reveal how he died. Raza assumes
that he was executed. "What do elves believe happens to them
when they die?" Rhiana looks at Raza incredulously, as if the
question could not be more off-topic. She sighs, mentions something
about Arvandor and quickly continues.
"Andel told me that the mission the six of you have embarked
upon is of crucial importance and must not fail. He said that the
fate of the world hangs in the balance and only the Chosen of Narramac
can stop if from falling into the abyss."
"Then you will help me?" asks Raza hopefully. Rhiana
throws up her arms. "There is nothing I can do! Even if I were
to speak to the White Council, they would not listen to me. I am
a disgraced member of the Brotherhood of the Black Rose. I am an
outcaste who has given into her most base, almost dwarven, instincts.
They would not listen to anything I had to say."
"In any event your part in this mission is doomed to failure.
General Thaniel and the Brotherhood will soon to leaving the Greymere.
After what you have done I doubt that Grimalkin would be able to
stop them even if he wanted to. This is the dangerous time. You
have told the gods where you are, but you have not visited a place
of power to receive your instructions. The Brotherhood must kill
you before you reach such a place. There is nothing I can do to
help you."
Raza asks her to stay and answer more of his questions, but she
will not. She has tarried in this world long enough. With a gesture
Rhiana opens a portal to the Greymere. "We will not meet again,
Raza," she says. "I only hope you part can be played by
someone else."
Terday, 44 Kindlesmoke 204
dawn, Raza gathers together the other members of the group and
tells them everything that happened to him the previous evening.
There is much muttering and grumbling that Andel is dead and it
is all Raza's fault. If he hadn't given away Andel's identity to
the Brotherhood back in Uris, he might still be alive. Raza hangs
his head. He knows this. Everything he does seems to go wrong.
"That is why when the Brotherhood of the Black Rose comes
for me, I want to face them alone." It surprises Raza that
his wishes meet with such resistance from the party. None of them
want him to face the Brotherhood alone. "We stand together,"
says Elias. Raza says that the quest is far more important than
he is. He has brought the Brotherhood down on him by his own stupidity
and he sees no reason why anyone else should suffer because of it.
Nicos does want to leave Raza to be killed, but he points out that
should the Brotherhood attack they will all have their teeth handed
to them in a bag. "There is another way," says Raza. "What?"
asks Nicos, "What other way." The monk pauses dramatically
and says, "No, there is no other way."
Raza tells them of the flower given to him by Ishara, and partially
identified by Gaston. He believes that if he is killed, the flower
will restore him to life. He would rather that didn't happen because
then he will have the Watchers after him, but perhaps if he died
the elves wouldn't notice if he came back and he would be able to
operate without a death threat from the Brotherhood.
Arvan shakes his head. They have to assume that the Brotherhood
are not stupid. They would surely know if Raza had been raised from
the dead. Arvan says that he will stand by Raza regardless of what
the monk was. Alessandre agrees. Everyone, in fact, says that they
will not abandon Raza to certain death at the hands of the Brotherhood
of the Black Rose. Raza is touched, but he still thinks that if
he talks to them he may be able to convince them not to kill him.
No-one can see that happening.
Caladay, 46 Kindlesmoke 204
At dusk the party is ordered on deck by Madak. Grindel is addressing
the entire crew, and his words are grave indeed. The hurricane that
was reported by the seawalkers has now been sensed by Úsaan
Altorro. "We can't go around it, we can't outrun, so we'll
have to go through it. I won't deny that this will be bad. If every
man gives everything it still might not be enough. Our cleric will
do his best to lessen the winds and the waves around us. We'll just
have to plug our way through."
Grindel goes on to say that everyone will have to pull their weight
on this venture. He tells Madak to find something for the party
to do. Brack does not like this turn of events one little bit. A
hurricane and a genuine danger the ship will sink. He doesn't think
that even the Blade of Fortitude will give him sufficient stamina
to walk to shore once he sinks to the bottom of the ocean.
The next few hours are full of frantic preparations as gear is
stowed and the sea gets progressively rougher. Grindel is at the
wheel of the ship, and his presence is oddly comforting. The sea
gets wilder, rising and falling in humps higher than the main mast.
The main sails and dropped, and The Enlightenment turns to face
the full force of the storm.
It is terrible. Rain lashes a deck inconstant tilt from one extreme
to the other. The crew and members of the Chosen dash lithely around
the deck, holding onto ropes and trying to control the ship. But
as the hours of darkness begin they are mostly just holding on.
The vessel lurches up and down like a roller-coaster as it climbs
mountainous waves and then drops to the ocean on the other side.
Elias spends the first hour worrying about Alessandre, but after
that there is no time to think of anything other than not being
swept off the ship. Raza is picked up by a large wave and almost
rinsed from the deck, he is saved only by his uncanny reflexes as
he grabs hold of the gunwale of the ship.
Three men are now required on the wheel, two sturdy sailors standing
shoulder-to-shoulder with their captain. The wind howls, the waves
worsen, and the sails that are flying are torn away like paper.
The Enlightenment slams into a wall of water two hundred feet in
height, shudders and begins to climb. The ship is slanting at a
seventy degree angle from bow to stern. Elias slips and lands on
his back against the door to Grindel's cabin, that fortunately holds.
Looking up he can see the dark clouds above him and little by spray
everywhere else. Up towards the focsle Úsaan Altorro is standing,
seemingly untouched by the weather, calling all the power of Sharrash
to help them. The Enlightenment groans under strain. Other crewmen
and Alessandre are clustered around Altorro holding on for their
lives. Upwards the ship climbs until it reaches the crest of the
wave. The ship levels out. For two long moments it hangs there,
seemingly suspended in mid air. Elias leaps toward the gunwale and
something to hang on to. The bow goes down and he loses sight of
Altorro. The ship slides forward and falls.
Elias and the others feel themselves lifted from the deck by the
force of the fall. The Enlightenment plummets two hundred feet,
nose first, into the boiling sea. The bow, entire forecastle and
half the deck are entirely submerged. Elias catches sight of Alessandre
as she disappears below the waves and his heart is in his mouth.
The wood of the deck screams at the task asked of it. The waves
cascade around them. If the ship does not right itself now then
it is all over. As if in slow motion the ship painfully pulls itself
from the sea. Water runs off the deck and back to ocean. Elias searches
the focsle and sighs when he sees that Alessandre is still hanging
on.
For hours the hurricane rages. The worse is far from over. In the
long hours before dawn when muscles have turned to jelly and feet
to lead, a freak wave sunders the main mast. It falls across the
deck pinning several crew members and Arvan beneath it. The crewmen
are killed, but Arvan is still alive and in considerable pain. Raza,
Elias and Madak scramble to help but they cannot lift the mast.
Concentrating Arvan casts a spell and warps the wood beneath him.
The druid plummets in to the hold, free of the mast. He lands in
the arms of a stuffed grizzly bear the ship was transporting to
Hadras.
The ship lurches and starts taking on water from the hole Arvan
made and the dozens of others springing up all over the ship. Most
of the chosen rush to the hold. Brack uses the healing properties
of his axe on Arvan and the group set about trying to repair the
damage. Arvan shapes the wood closed around holes, Elias casts mending
spells. The Enlightenment is in a dire state and the light of dawn
brings no relief.
Sharday, 47 Kindlesmoke 204
Surely the holy day of the goddess of water will herald good fortune
for The Enlightenment and her crew? Well, it certainly starts badly.
The hurricane, which has now been raging for twelve hours shows
no signs of abating. A crewman is washed into the sea. Without thinking
Úsaan Altorro jumps in after him, but when the Odyssian priest
returns, he returns alone.
The swell snaps the rudder and the ship begins to drift. With no
way to control the vessel the only thing that can stop the ship
being hit broadside by a large wave is sheer luck. Ravenna invokes
the Blade of Charity. She isn't sure if it will help, or if it does,
for how long but she reasons that they have very little to lose.
The hurricane continues for three more hours. How the ship remains
floating during that time is a mystery to all. Úsaan later
says that it was the divine will of Sharrash that they survived.
He didn't look too sure of that at certain points. But just after
midday the wind drops and the ship is left in rough but manageable
seas.
The Enlightenment is a pathetic sight. She has taken on a great
deal of water and is listing badly to port. The main mast is gone,
it was swept overboard in the hurricane's last huzzah. The rudder
has been destroyed. Over the next few hours work is undertaken to
bail out as much of the ship as possible, and to creature a makeshift
rudder. Under wholly inadequate sails the ship continues to make
its way to Hadras. They still have a very long way to go.
Morday, 48 Kindlesmoke 204
Luck changes at dawn. A sharp-eyed member of the crew spots land
several miles to the south. Grindel orders that the ship change
course and make for it. The atoll the ship makes for is a verdant
crescent of land surrounding a deep lagoon. The atoll is forested
along the northern side with trees that might make a suitable replacement
for the mast. Many have been felled by the hurricane all ready.
It seems like a gift from the gods. The only thing to gives them
pause is what is currently in the lagoon, and up the beach.
A vast sea serpent has been grounded here by the hurricane. It
is ten feet in diameter and two hundred feet long; three quarters
of which is on the beach and in the surrounding forest. It is a
deep russet red, with a draconic head and scaled ridges down its
spine. It has no limbs and does not evidently possess the strength
to moves its own bulk back to the water. It can raise its head twenty
feet into the air and look around. It is wounded by the rocks, but
it is suffering from drying out in the sun, more than anything else.
It is certainly able to breathe air, and it is certainly blocking
the path that would need to be taken to gather wood.
"Well there's something you don't see every day," says
the captain, spitting on the deck. The ship weighs anchor in the
lagoon some way from the monster. What is there to do about this
new problem? Elias suggests talking to it. He can speak draconic
after all. If they can reason with it then he is certain it will
help them. No-one else can see how they have the means to get it
off the rocks, but Grindel is willing to let his guests go to shore
and try rather than risking himself. Brack decides to remain on
the ship so it is Elias, Alessandre, Arvan, Ravenna, Nicos and Raza
that head in land.
The feel of firm ground beneath their feet is incredibly welcome.
Warily the group walk up the golden sand toward the creature. It
strains itself against the rocks, trying to attack them. Elias walks
up to it, tells the creature that they do not mean any harm and
are hear to help it. It roars and lunges forward, but Elias is standing
more than twenty feet away the distance Nicos judged was
adequate. He tries talking to it again, and again, and again.
"It isn't intelligent," says Arvan. "It's not like
a dragon." Elias feels a little silly. Arvan walks to the front
of the group and casts a speak with animals spell. The serpent is
in pain, and is desperately hungry. It is also very frustrated that
it cannot quite reach the party. Arvan is at a loss. The right thing
to do would be to return this thing to the ocean, but they do not
possess the means to do that. They will have to put it out of its
misery, there is no other way. Nicos tells everyone to stand back.
He will fireball it from a distance until it is dead.
It is then Arvan notices something extremely worrying. The serpent
is prevented from striking by a wall of coral and stone beneath
it. That obstruction is reducing its range of attack to the twenty
feet that Nicos noted. However, as it is trying to get at the party
it is lunging forward and rocks are starting to crumble. "Everyone
move back!" yells the druid. And everyone does
. apart
from Nicos. The serpent darts to Nicos with the speed of an arrow
and closes its gigantic teeth around his waist. It hoists him thirty
feet into the air, shakes him vigorously and swallows him.
For a moment the party are stunned. "Nicos!" yells Elias
and moves forward. Alessandre grabs him, pointing out that the best
way to save Nicos does not lie is following him down the monsters
throat. The group race further down the serpent's body to a place
where its jaws cannot reach and attack the creature there. Brack
has seen what has happened and orders that someone row him ashore
so he can help.
Meanwhile Nicos has been bitten, swallowed, crushed and burned
by digestive juices. A whisker from death he casts a healing spell
and blacks out. Coming to he is lying in the darkness in a pool
of acid inside the serpent, and the muscles are preparing to crush
him again. He ignites his fire aura and feels the serpent writhe
in pain. Nicos stumbles forward, he has been extremely badly hurt,
and closer to death than he has ever wanted to get.
The fire aura seems to keep him from being crushed, but he can
feel the acid burning him through his boots. There is no way he
can climb up and out of the mouth, so he decides to find another
exit. A fireball is out of the question, because it is not night
time, and the blow back would almost certainly kill him. He moves
down the serpent's innards while out side Brack has joined the others
in trying to cut a way in to save Nicos. They are getting very worried
as it has been several minutes since he was swallowed.
Nicos thinks he must be seeing things. He can see a light from
the darkness ahead of him. As he approaches he sees that it is emanating
from a metal sphere large enough to block the way forward. His curiosity
piqued Nicos heads towards the strange object and peers toward the
light. It seems to be emanating through what can only be described
as a porthole. Suddenly a face appears before Nicos. The fire cleric
finds himself staring at the bespeckled face of an ancient gnome.
The gnome waves.
Nicos closes his eyes, but when he opens them the gnome is still
there. "Let me in!" he yells, but the gnomes cannot seem
to hear him. After a minute of Nicos trying to mime opening a door
while the acid is burning the soles of his feet, the gnome finally
gets the message and Nicos can hear a heavy metal hatch being unscrewed.
With a clang it opens and the gnome appears. "Hello dear boy!"
he says. "Come in, come in!"
Nicos clambers up onto the sphere that is pock-marked and slightly
charred. He manages to wiggle through the gnome-sized aperture and
finds himself in cramped comfort. He is in a small room, fitted
in expensive walnut panelling and buffed to a shine. To one side
is a complicated collection of bells, levers, pulleys and whistles.
To the other is a small coffee table and an elegant dresser filled
with best bone china. He sees that a bed can be pulled down from
a recess in the wall. The rest of the place is filled with small
cupboards and strewn with papers. The gnome himself is bald except
for enormous mutton-chops that look makes it look as though he is
being attacked by two giant, hairy caterpillars. He dressed almost
entirely in tweed and balances a set of half-moon glasses on the
end of his prodigiously long nose.
"Have you been swallowed by this creature as well? How simply
dreadful for you! Were you cast overboard in a storm?" Nicos
explains that the serpent has washed ashore on an atoll. "Has
it really? How absolutely fascinating! Where are we exactly."
"I don't know, exactly. Have way between Norandor and
Hadras." "The middle of the vast sea? My goodness.
I must have travelled thousands of miles. I must right this down.
This could tell us a great deal about the migration habits of these
sea creatures. Now where did I leave my pencil?"
"Where are you from?" Nicos asks cautiously. "Where
am I from? From Walhoon of course! I
. oh, I'm sorry I have
not introduced myself. My name is Wilf. Professor Wilf Zipweed Wunderflaps.
You can call me Professor Wilf." "Nicos Allumière
says Nicos, and the two shake hands. Professor Wilf explains that
he is an inventor and an explorer. He devised the gnomosphere that
Nicos is currently sitting in as a underwater observation vessel.
It was being lower from the side of a ship and into the deep, where
he could observe undersea. "We know more about the Outer Planes
than we do about the bottom of the ocean," says the professor
authoritatively. "What went wrong?" asks Nicos. "Ah,"
says Wilf, "Yes. Well, you see I was being lowered away when
suddenly this great big sea serpent popped up and swallowed me.
You see I painted the gnomosphere to blend in with undersea life,
and seemed this creature thought I was some sort of appetiser. Very
tragic. But I am forgetting my manners as a host. Would you like
a cup of tea?"
Outside things are getting desperate. "Must save Nicos!"
pants Elias, having terrible mental images of his friend lying in
a pile of goo, slowly dissolving. The group are making slow progress
hacking through the serpent which is writhing in pain unable to
escape. The best it can do is roll toward them and try to crush
them. It successfully pins Arvan who has to shape stone to escape.
The druid moans about getting continually pinned under things. Things
do look particularly bleak for Nicos. "I just hope he isn't
suffering!" says Elias.
"Honeycake?" asks Professor Wilf. Nicos nods. He is holding
the tiny china cup delicately between his thumb and forefinger and
enjoying the respite from the dangers of his life. Professor Wilf
tells Nicos how justifiably proud he is that his machine is a product
of gnomish ingenuity and does not rely on magic at all. "They
told me I needed magic lights, but I didn't! They said I needed
magical propulsion but I didn't! They said I needed a magical sea-serpent
detector but
. ah. Well. I'm sorry I can't offer you a second
cup of tea, but I don't have much milk. It's rather difficult to
keep fresh." "Where do you get the milk from?"
asks Nicos. Wilf opens a cupboard revealing a small Chihuahua. It
is obviously female and the nipples are attached to a small mechanic
device that whirrs softly.
"That's to keep the milk up," says Wilf. "The trouble
is you can't get much milk out of a Chihuahua. I originally devised
a gnomosphere with room for a cow, but I couldn't create a sphere
that was both large enough and strong enough to withstand the pressure
of the sea at the depths I wished to investigate. Then I thought
of creating a smaller cow by selective breeding. I tried crossing
one with a hummingbird, but all the eggs broke when the cow gave
birth. Then I thought instead of using a smaller cow, I could use
an animal that was all ready small. A stroke of genius, that."
Nicos sets the cup down on the table, suddenly the tea doesn't seem
so appetising. However, the honeycake is delicious and Nicos cannot
help like this Professor Wilf. He likes him a great deal.
Outside Brack strings the killing blow and leaps aside. A cascade
of stomach acid pours out of the now dead serpent covering Ravenna.
As she staggers back clutching her eyes in pain Elias, Brack, Alessandre
and Raza move into the belly of the beast. Turning left they head
towards the head and soon come across the metal sphere. Elias sees
the gnome waving at him, and then sees Nicos who toasts him with
a tiny cup of tea. Elias's relief that Nicos is safe is immediately
eclipsed by the realisation that he was worrying himself to death
while Nicos was having tea and cakes.
Opening the hatch Nicos introduces Professor Wilf. The gnome puts
on some yellow waders and climbs out of the gnomosphere. He asks
whether their captain would mind giving him a lift to Hadras. Elias
shudders slightly and says that Grindel might agree to it. "The
gnomosphere will have to come too!" says Professor Wilf. Elias
is not sure that the captain will agree to that, but Wilf seems
sure he will be able to convince Grindel.
This leaves Raza and Alessandre alone inside the serpent. Alessandre
is completely taken with the gnomosphere and clambers up to have
a look in. "This thing is fantastic!" she tells the monk.
Raza shakes his head. He wants to strip the serpent of anything
that can be sold in Hadras for hard cash. "There's more to
life than hard cash," says Alessandre suggestively. "You
don't have to worry about money," Raza snaps at the bard. "You're
going to marry a rich baron." Alessandre rounds on Raza angrily.
"Elias isn't going to marry me!" she exclaims and flounces
out of the beast's innards. Raza shrugs.
Outside, Captain Grindel and many other members of the crew have
arrived. Professor Wilf trots over. The Chosen can see him introduce
himself to the captain and then explain himself. Grindel sends him
running back with a flea in his ear. Wilf is very upset that the
captain will not countenance taking the gnomosphere on board The
Enlightenment. "What am I to do?" asks the gnome. "I
cannot just leave it here!"
Grindel did agree to take the gnome back to Hadras however, which
is something. Wilf asks the party to help him roll his gnomosphere
out of the serpent and onto the beach. This they to. The floor of
the sphere seems counterweighted in so way so that it remains level
even when the outside is rolled. Wilf says he designed it that way
so his fine china would never break.
Sunday, 49 Kindlesmoke 204
The last day of Kindlesmoke is spent on the atoll gathering wood
and repairing the ship. Professor Wilf regales the party with tales
of Walhoon before he realises that they are top secret. He sighs.
He doesn't want the Gnomish Investigations Bureau after him. Not
again.
Today is also Elias's birthday. He is twenty-six seasons of age,
meaning that he has reached his sixth and half year. A small impromptu
beach party is thrown for him. Even Grindel walks sullenly over
and tells the party "Good job" for the way they dealt
with the sea serpent. As for presents, Alessandre gives Elias something
he has always wanted, and something he will never forget.
Vítday, 1 Gathering 204
After a day and a half of trying Raza manages to extract some choice
parts from the decaying sea serpent. He removes both eyes and three
teeth in the hope that he can sell them for a profit in Hadras.
Also, Snowy looks inexplicably larger and more ferocious from this
day. Could it be she is half grown at last?
Caladay, 4 Gathering 204
After five days on the atoll it is time to leave. The Enlightenment
is not quite the ship she was, but she will get them to their destination
now. Professor Wilf unloads boxes, bags and Chihuahua from his gnomosphere
and then returns to it briefly. Getting into the rowing boat that
takes them back to the ship he look forlornly at the sphere sitting
on the beach. "It is breaking my heart to leave it," he
says, "but I will build a new sphere a better sphere.
One that doesn't look quite so much like fish bait."
"Is it safe to leave it here?" asks Nicos. "Oh,
I'm not leaving it here," says the gnome. "The GIB would
frown on that." The words are not cold on Wilf's lips before
the sphere detonates in an explosion easily equal of one of Nicos's
fireballs. Where the sphere once stood there is a crater, and charred
bits of metal rain down on the vicinity.
Once back on board, Wilf takes the empty cabin and soon life on
board the ship gets back to normal. Despite all their adventures
so far, it is still four weeks to Hadras. Who would have thought
this place could be so far away.
Vítday, 8 Gathering 204
The dark of Calafax is over, but The Enlightenment hits further
storms resulting in the party being confined to their cabins. It
is not as bad as the hurricane, but it isn't pleasant travelling
this way.
Terday, 16 Gathering 204
It is Raza's birthday. Remarkably for all the trouble he has caused,
the monk is only 4¾ years old (19 seasons). This is a very
good excuse for a party. Úsaan Altorro and Professor Wilf
join Alessandre and the Chosen in celebrating Raza's life with a
goodly collection of booze. It is Nicos's intention to keep the
party going until his own birthday in four days time.
Caladay, 18 Gathering 204
The revellers are forced below decks by a near-hurricane force
tropical storm that lasts for three days. The Enlightenment is seldom
in any real danger of sinking, but there are some moments when it
is touch and go.
Morday, 20 Gathering 204
It is in the middle of this rough weather than Nicos celebrates
his birthday. This is not the way he would like to have celebrated.
He would like to have celebrated with Rio, somewhere nice and hot,
not in a boat in the middle of "a fecking lot of water."
However, he is determined to enjoy himself and rises to the challenge
admirably. Unlike the other members of the party, this is Nicos's
true birthday. He is exactly seven years of age.
Vítday, 22 Gathering 204
For the first time since leaving Sorgar they see another vessel!
They must be nearing the Hadradan empire as this is a ship out of
Hadras. It is enormous, half as large again as The Enlightenment.
Madak tells them that they are still some way from their destination
Caladay, 25 Gathering 204
To complete the set Ravenna has her birthday. The youngest member
of the Chosen, Ravenna is now 4½ years old (18 seasons).
The long party that began with Raza's birthday nine days ago continues
unabated.
Sharday, 26 Gathering 204
On this day the party catch sight of land. This is the coast of
Hadrada. The ship swings south so that the western coast of the
Hadrada is off the port side. Madak explains that the city of Hadras
sits at the centre of two huge peninsular, each several hundred
miles in length. They are currently travelling down the far coast
of the easterly peninsular. "The peninsulas stretch out from
Hadras like the open legs of a willing woman," says Madak,
"with the City of the Sun at the centre
." He leaves
the rest of the analogy up to the minds of the party. They must
follow this coast all the way south, then turn when it turns and
head north to the Hadradan capital.
The land is still several miles distant, green and dotted with
settlements and cities. Some of the settlements seem to be as large
as Uris. That is a sight to give any poorly travelled Urovan pause.
Other ships now become much more common, and the crew is getting
excited that they are, at last, nearing their destination.
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