Vítday, 1 Suntask 204 [continued]
The shouting, the questions and the wonder of the vast crowd gathered
in front of the Chosen does not die down for half an hour. Elias,
Arvan, Brack, Raza, Nicos and Ravenna fence dozens of questions
as to what happened, what their prize was, whether it was really
Narramac, how the old wizard is still alive
they are
the centre of everyone's attention. All eyes (friendly or otherwise)
are on them. They can see figures in the crowd that give them some
concern. There are Watchers on the Cusp of Oblivion present, but
they cannot get to the party because of the hundreds of people that
stand inbetween them.
One group, however, is making their way through to throng toward
them: a force of twenty warriors flying the colours of King Yaddagon
XIV. At their head is Iltilmus and his huge half-orc body-guard,
Chargek. A hateful expression contorts the noble's otherwise handsome
face; he takes out some of his frustration by kicking as many people
out of his way as possible. When he reaches the foot of the mountain
and looks up at the party he can barely conceal the hatred that
in his voice.
"I come from Lord Chamberlain Alberdark. He commands your
presence in the King's name!" Iltilmus spits. Seeing as this
could be their one and only opportunity to escape this situation
without being mugged, the party goes along with Iltilmus and are
led through the crowd. The questors press in around the group, but
the twenty soldiers manage to hold them back long enough to reach
the collection of plush tents that are currently serving as the
home of Alberdark. The party are ushered into a large maroon tent
flying the standard of King Yaddagon. There is a deep, round carpet
lying on the floor and a rounded table in the middle of the tent
behind which sits Alberdark.
Alberdark has seen more than forty seasons, and wears the luxurious
robes and ornamental jewellery that befits his office. The group
have already heard of him; in fact none in Norandor can fail to
have heard of Alberdark. He is second only to the king in political
power and authority. In the dark days of the king's illnesses it
has been Alberdark who has really been ruling the country in Yaddagon's
stead. He is a consummate politician, always seven steps ahead of
all his rivals. Some call him untrustworthy, others call him a snake,
but it is received wisdom that he knows only loyalty to his king.
Alberdark would lay down his life for Yaddagon and the principles
of monarchy. Considering all this, quite what he is doing sitting
in a tent in the middle of nowhere, meeting such a bunch of nobodies
as the party is anyone's guess. It occurs again to the group that
from today they are nobodies no longer.
Alberdark stands as they enter and takes each of them firmly by
the hand. He names them and shakes his head slowly. "You are
all in a great deal of trouble," he says. Alberdark dismisses
Iltilmus and bids the party to sit down. "I have heard of your
adventures and your misadventures. Of your actions in Oakholme,
of your escape from Castle Northmeet. The king charged me with the
task of coming here and returning to the capital with those Narramac
charged as his Chosen. The king misses his old wizard despite being
abandoned by him and wants all the news you have to tell him. As
the Chosen of Narramac you are also a powerful symbol. He would
require your services. You will undoubtedly receive countless offers
from many different people over the course of the next few weeks.
But I can assure you that the king offers you the one thing that
no-one else can: a pardon."
"I'm in," says Ravenna quickly, not needing to hear anything
else. Remembering Narramac's words about the king being trustworthy,
the rest of the party also agree. Alberdark is glad, and a little
surprised at the speed with which they came to their decision. Only
the druid, Arvan, looks a little nonplussed by this turn of events.
The thought of travelling to a city does not appeal to him. Alberdark
says that he will break camp this afternoon and begin the journey
back to Uris. In the meantime the party may make use of the facilities
of his camp. They may rest and eat. They look as though they could
do with it.
The group is stunned as they wander from Alberdark's tent to sit
in the summer sunshine. There are at least fifty troops in Alberdark's
retinue and all of them now surround the camp keeping away the inquisitive.
Pardoned? The chance of starting with a clean slate appeals to all
of them. They no longer have to flee the country as they planned.
It seems that they may begin to enjoy their new found status. Elias
has someone send for Alessandre, she must be out there somewhere
and he would love to share his new success with her.
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