| Welcome to Tibrai
- a nation under siege. Humanity across the land of Tibrai has never
been unified or even on speaking terms; a state of mutual distrust
that has persisted for many years, dating back to the coming of the
gods. But nothing is more of a threat to the peoples of this land
than the denizens of the sky-scraping Thundercrown mountains, and
the evil that they represent.
Rising like a defiant cancer from the centre of Tibrai, jagged
peaks grasping for the sky, stand the Thundercrown Mountains. They
are enormous. Covering an area of five hundred square miles, the
highest peaks are more than five times the height of Norandor's
Mount Korvas. The entire mountain range is in the grip of a perpetual
thunderstorm that lashes the area with such force that no mortal
is said to be able to approach within fifty miles of the site and
live.
The full extent of the life that dwells in those mountains is unknown,
and it's probably best if it stays that way. Bards always have a
song of woe to do with the Thunderers and tell tall tales of storm
giants, corrupt wizards, undead and a race of perverted dwarves
who dwell nowhere else in the world. Most of all there are the tales
of the dragons. Within the Thunderers, it is dragons that seem to
be the most common race; oft told is the tale of the traveller who
passed within two days of the peaks and within the space of setting
and rising of the moons saw fifty dragons in the sky, and no two
the same colour. The origins of the Thundercrown Mountains are lost
to history, but there is a legend that on one story night one of
the many doorways above the world open and through it fell a seed.
The seed landed in the centre of the Relkimas Plain where it was
watered by mistrust and nurtured by chaos. In one night it grew
into the Thundercrack Mountains and thousands perished in the conflagration
that followed.
The presence of such dire danger in the middle of the continent
has meant that almost all the humans live around the coast of Tibrai,
seldom venturing in land. In fact, because Tibrai has the advantage
of an entirely navigable coastline, trips through the interior are
very much unknown. As a result evil has flourished here, and even
the lands far from the Thundercrown Mountains are far from safe.
The chasms that cut of Tibrai from the rest of Urova are widest
to the west. It is over this impenetrable border that the first
of the Unknown Lands resides. No one is known to have attempted
the crossing, and those that have, have never returned.
To the north, on the coast of the Central Sea is the small human
state of Borrovar, the centre of civilisation throughout the land.
Borrovar consists of seven heavily fortified walled towns, surrounded
by the Chalstatan Wall, an incredible feat of engineering attributed
to the Hadradans that is almost five hundred miles long and dotted
with tiny fortresses. It was almost certainly built to keep out
the horrors from the centre of the country, implying that Tibrai
was a dangerous place even in Hadradan times.
The enclaves of Tibrai are little more than fortified city states.
Each state may hold as many as 10,000 people but the states are
isolated from one another. There is much fear and prejudice among
the humans of Tibrai. Each state thinks that the others are better
off than it is and are refusing to share their secrets and their
wealth. The resulting situation is a land full of frightened people
who would let every other state perish one-by-one without lifting
a finger to help, and then accept the grim inevitably of defeat
when the forces of darkness turned to them.
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