Iourn Campaign Setting

Overview of Iourn
Character Classes
Races and Templates
Money and Equipment
Languages
Time and the Moons
Cosmology
Religions
Guilds and Societies
Gazetteer
History
Timeline of Events
Campaign Log
Character Spotlight
New Spells
A to Z
Sitemap


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Welcome to the World of Iourn!

Iourn is a fictional fantasy setting for the Dungeons and Dragons roleplaying game. It was created by yours truly back in the Summer of 2000 as good way to test the then new third edition rules. It grew in the telling as my own ideas were augmented by those of the players, and the world shaped by the actions of their characters.

Now in its sixth year Iourn has been the most successful and rewarding roleplaying experience in all my days of GMing. In October 2004, the fourth campaign began. The Crucible of Youth, as it is preposterously called, sees a group of adventurers in the isolated community of Bear's Reach do their best to understand my impenetrable plots. It runs weekly during the university term-time. The fifth campaign, The League of Light, is a continuation of the first Iourn campaign and currently runs twice per year. Now, on with the show:

Contents of the Site

Overview of Iourn
A couple of pages of flavour-text designed to give you an introduction to the world. There's not a tremendous amount of material here (that's what the rest of the site is for), but you should come away from it with a better understanding of Iourn as a whole.

Character Classes
The D&D site provides you with all the rules-based information you could hope for on various character classes. However, it's rather light on the background. In this section I take the core and prestige classes and examine the role of those characters on Iourn.

Races and Templates
As with the classes, this section is an Iourn-specific look at the various races and templates that are available to players. Obviously, I don't look at every race ever published for Dungeons and Dragons but it's a start.

Money and Equipment
Details of the economics and currency of Iourn.

Languages
A table of available languages for player characters, which takes advantage of the new House Rules for Languages found in the D&D section of the site.

Time and the Moons
Details of the Urovan and Hadradan Calendars as well as the phases of the moons so all those moon priests can prepare themselves for when their powers go phut.

Cosmology
Details of the various planes of existence connected with this setting. Some are familiar to D&D players, and some are not.

Religions
A hefty section on the religions of Iourn. This section primarily dwells upon the six moon gods that are widely worshipped across the continent of Urova. However, there is room for information on the druidic and monastic traditions of Iourn, as well details of other religions such as Hadradism. Oh, and I've sneaked in an order of paladins for good measure.

Guilds and Societies
Details of secular organisations that exist on the world of Iourn.

Gazetteer
Details of the geography of Iourn, and a break down of the world on a country-by-country basis. A great emphasis is placed on the continent of Urova and particularly the kingdom of Norandor where most of my campaigns have thusfar been based. The Gazetteer shows the world as it is now, and recounts details of the natural world and geographical features of note. For details on the past you must consult the next section.

History
A series of essays on a particular part of Iourn's history. This section is designed to flesh out much of the backstory and it is here that much of my campaign notes will finally see the light of day once I have determined they are no longer a danger to integrity of the campaign.

Timeline of Events
Unlike the history section, the timeline of events is designed to be a blow-by-blow account of what has happened on the world of Iourn on a daily basis. It is brief and to the point and directs the reader to other places on the site where more information can be gleaned. At present it is a work in progress, but there is still some useful information here.

Campaign Log
The largest and most extensive part of the site. The campaign log is my attempt to write up every session I have ever run set on the world of Iourn. Not all of it is done by any means, but there is still hundreds of thousands of words worth of adventures from various campaigns stretching back to 2000. Keeping the log up to date is often a losing proposition but I try to be as thorough as I can.

New Spells
Once the new spell section is up in the D&D site then this part of the Iourn site will cease to exist. It is a reproduction of the new spells I used for the moon faiths and the druidic tradition when I first started running the campaign. It's still useful, and the information still needs to be available until it is replaced with something better.

A-to-Z
Replacing the old Who's Who? and What's What? section of the original incarnation of this site, the A to Z seeks to mention every person, location and item ever mentioned in every session I have ever run. It is a daunting task that rather floundered several years back. However, the A to Z is up to date for the current campaign, and I am seeking to fill in the gaps.

Character Spotlight
A closer look at the player characters and prominent non-player characters who have graced the world of Iourn. No games statistics here, just notes of their personalities and activities, as well as the impact they have had on the campaign.

 
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