Friday, 18 May 2001
The pair head to Richmond, Virginia and their meeting with Elizabeth
Crum. Jane has a theory that the intention of the thief was to steal
the antique weapons and that the other items were taken to cover
this up. After hiring a 4×4 they arrive at the Richmond regional
office (a period 1930s building) and are shown into see Crum. Crum
is a severe looking woman with her grey hair pulled back into a
tight bun. She obviously considers the agents to be wholly unprofessional
to have taken seven months to get on with the case. Jane maintains
an even temper.
Crum goes through the casenotes. The weapons cabinet has all the
characteristics of a safe. It is a hermetically sealed, armoured
cupboard protected by a key pad and a lock. The ten agents that
occupy the building know the key code and there are three keys.
One is held by Crum, one is held by the Leading Agent and one is
kept in a key safe on the premises. All agents have keys to the
key safe. The safe is located on the ground floor of the building.
The Fredericksburg office is the home of the Critical Response
team. There are six agents permanently stationed in the building:
Leading Agent Sandra Wallace, Senior Special Agent Brian Woods and
Special Agents Tony Cole, Patrick West, Harry Jordan and Timothy
Reynolds. In addition to this a further four "floaters"
(deep cover agents) are based at the building on an ad hoc basis.
These are special agents Margaret Freeman, Dennis Wells, Douglas
Webb and Ryan Tucker. There has been no turn over of staff in the
last seven months. The only difference is that when the items were
stolen Freeman was on deep cover; currently Freeman is in the office
and Webb is on deep cover. There is also a secretary and a contract
cleaner. Neither of these have changed either.
The contents stolen from the locker were standard equipment for
the team. The antiques had only been stored there for two weeks.
They had been stolen around 28 September from a civil war museum
in Fredericksburg. They were found in the possession of local crime-lord
Gerard Blank. Jane has heard that name (she used to work in the
Washington office before 'the incident'). Blank is currently awaiting
trial for a different crime.
The forensic investigation of the locker gleaned absolutely nothing,
says Crum. This concludes her report to the agents. She warns Jane
and Alex not to "piss off" this team. The agents depart
and Jane telephones Sandra Wallace to announce that they are on
their way to Fredericksburg. Wallace remembers Jane's Olympic fiasco
and finds the entire thing extremely assuming.
Jane and Drake arrive in Fredericksburg in the early afternoon.
Fredericksburg was the site of two important battles in the American
Civil War, and sports a large number of museums. They arrive at
the local FBI office and are shown into the waiting room. There
they meet five of the agents based here, who have spent their time
creating a greatly-enlarged photograph of Jane's car upside-down
in a fountain in an Australian shopping mall: the incident that
had her booted to evidence response in the first place. It is quite
a piece of work - it even sprays water.
The agents are obviously very pleased about their handiwork and
keen to see the response it elicits from Jane. Jane quickly glosses
over the entire thing, comments on the amount of work they have
obviously put into it, but otherwise ignores it. None of the agents
except Special Agent Tony Cole bother to introduce themselves to
the agents (the leading agent isn't present) so Jane and Alex address
all their questions to him. It is not a friendly environment. It
seems that most of the agents have a very low opinion of evidence
response and Jane in general. They don't understand why it took
seven months for them to investigate this crime. Dennis Wells takes
offence when Drake implies that if they've found the hours necessary
to create this thing for Jane then they don't do very much work
themselves. He manages to gloss over the situation.
Cole is friendlier. He tells Jane that if she hadn't 'crashed and
burned' quite so spectacularly she might be in this team by now.
Jane is flattered. Cole takes the agents to the vault where the
weapons were stolen from. He says that the vault is checked three
times per day. All the weapons were present at 9:15am on 11 November,
but they were all gone by 12:45pm. Brian Woods and Margaret Freeman
were out that morning, but everyone else was in. Cole draws a plan
of the downstairs of the regional office:
The
evidence locker is air tight and reinforced on all sides with thick
metal. It borders the women's toilets to the left, the kitchen to
the right and backs onto the pantry. Above is one of the bedrooms.
Below are just the foundations of the building. A CCTV camera is
trained on the door (the agents take the tape for analysis). It
is inconceivable that the door could have been opened and the items
removed without someone else in the building seeing or hearing it
(the cannon would have weighed close to 200 lbs). It is the classic
locked-room puzzle.
Jane asks Cole about Gerard Blank. Cole tells her that Blank is
a crime lord that they couldn't pin anything on. The FBI got a tip
that he was handling drugs, and the critical response team were
the nearest agents. They raided the place, didn't find the drugs,
but did find the stolen weapons. This was enough to arrest him but
not to hold him. He was subsequently arrested for tax evasion, but
Cole doesn't think it will stick. The critical response team were
just used as muscle, they are no longer involved in the case. The
agent currently in charge is Lewis Harrigan who works out of Richmond.
Jane and Drake enter the locker to have a look around. Drake inadvertently
closes the door behind them and locks them in. The pair spend an
hour and a half trapped in the locker (most of it in the dark).
There is no evidence of any tampering with the walls, floor or ceiling
and no tell-tale magical glyphs. Everything is as it should be,
except for a few peculiar scratch marks on the back of the one of
the metal shelves. The agents take samples of another metal found
in the scratches.
Eventually they are released by Cole and say that they will head
off and examine the tape. Outside they find members of this team
have amusingly up-ended their 4×4 in a child's paddling pool.
Jane doesn't rise to this. The agents leave the car where it is
and get a taxi to the museum where the antique weapons were stolen
from. Alex thinks the weapons might have some special significance.
In short they don't. They speak to the curator at the museum who
tells them that the weapons were all from the second battle of the
Fredericksburg - the closest the confederates ever got to Washington.
The cannon was a signalling cannon. The rifles would have been used
by common soldiers. The pistols were more interesting: the navy
version of the Colt pistol was better made, water resistant and
had a longer barrel. For soldiers to carry these meant they were
important, or had enough money to buy their own weapon. The curator
is a bit upset because some of the stolen items had only just been
restored and put on display.
The agents have their own theories about what happened. Drake things
that either the critical response team did it themselves to have
an opportunity to humiliate Jane, or the explanation is a supernatural
one. Jane wonders if the weapons were ever put in the safe, and
that they disappeared because they were never there in the first
place. It all seems rather unlikely and the pair check into a cheap
motel.
Saturday, 19 May 2001
Jane awakens with a splitting headache as the effects of Peter
Ellis Dean's cursed car begin to surface. She can't stomach breakfast
with Drake and heads to get some fresh air. At that point, Kirsty
Faber appears to Drake. She doesn't want to see Jane as it will
upset her. Kirsty has remembered the message for Jane: she is going
to get a visitor she shouldn't trust.
On the street outside, Jane is approached by the mysterious Simon.
Simon says, "Have you ever felt dangerously vulnerable?"
Jane is instantly on her guard. Simon alludes that Danni is in danger.
He speaks of the farm in Wichita that Danni has rented, and links
it with the Brain Bug infestation of Twin Valley Farm (case 0024-GCF).
By the time Drake rushes outside, Simon is gone and Jane is on the
telephone to Danni.
There is no answer. An increasingly flustered Jane tries Drake's
phone and there is still no response. Drake tells Jane what Kirsty
told him - that she shouldn't trust Simon. Jane says that there's
no way to know whether Kirsty's warning was against Simon and she
cannot do nothing. But Jane is so far from Wichita. She telephones
Michael Levin.
Levin tells her that there is nothing going on at the Twin Valley
Farm (he has a man there). He says that he will send a plane to
fly Jane to Wichita. Jane is becoming distraught. She argued with
Danni the last time they talked. She doesn't know where the farm
is, she doesn't know how to find her sister. She telephones Todd
to see if Danni talked to him, but she discovers from Dominic that
Todd and Ecks are attending a 24-hour Star Trekorama at the Aztec
Theatre. Alex tells Jane that all this is suspicious. He thinks
it is a trap. Jane is going anyway.
There is a plane laid on for them both at the airport, and in very
little time they are in the air heading to Wichita. Jane phones
her sister-in-law, Linda, in New York but she hasn't heard from
Danielle either. She promises to visit Linda next weekend. She then
telephones estate agents and finds the one that sold Danni the farm
(it is only about a fifteen minute drive from the Wichita HQ).
Levin and a disapproving Monty are in Wichita to meet Jane. Drake
is more and more suspicious. They race to the estate agents get
the address and key and head to the farm. Jane feels guilty when
they arrive. It is the perfect place for them both. She shouldn't
have been angry at Danni. The farmhouse backs onto a corn-field,
and is on three delightfully uneven floors. Jane, Drake and Levin
go around the perimeter of the house and then use the key under
the mat to gain entrance. Danni is not there, but they do find her
mobile phone. Levin notices the last number called on it was to
Jane's father.
Jane calls her dad. Danni is safe, and with him in Augusta. He
is very disappointed in Jane. Danni is very delicate, and she has
just got out of one abusive relationship and doesn't need Jane attacking
her for no reason. Danni doesn't want to see Jane. Jane is upset,
and feels a little foolish for dragging everyone on this wild goose
chase. Levin is understanding. He says that she can use his plane
to head straight to Augusta. This is what she decides to do.
In the car to the airport, Jane apologises to Drake and asks him
to return to Richmond and use the lab time they booked to have a
look at the metal shavings and the tape. She'll be there as soon
as she can. The agents take the opportunity to fill Levin in on
what Raphael said pertaining to the Brain Bugs. They speak of the
evidence response mole, and Levin won't tell them who it is (he
doesn't want evidence response fighting itself). Jane volunteers
to be his mole, but decides that she isn't ready to trust him that
much just yet.
Drake arrives back in Richmond and (after an inexplicable loss
of sanity causes him to drive his car wildly over the local rooftops)
heads to the lab and starts work. He discovers that the metal flakes
are steel with a high carbon content. He sends it off for a proper
analysis.
Jane gets to Augusta at about 10:00pm. Danni is in bed and Jane
hasn't the heart to wake her. She has a long conversation with her
father (the longest she can remember having). He makes Jane feel
any more guilty, and says that she has to learn to control her temper.
That's a bit rich coming from him, but perhaps he said it because
he understands Jane better than most. They drink whisky and Jane
eventually hobbles to bed.
Sunday, 20 May 2001
Drake wakes at midnight, after having fallen asleep watching the
CCTV footage from Fredericksburg. He tries watching the tape again
and falls asleep again in exactly the same place. He begins to think
the tape is bewitched. He gets bored and tries summoning coffee
and doughnuts.
In Augusta, large amounts of coffee and doughnuts appear in Jane's
bedroom. She tries to smuggle them out of the house and sees that
her father is still in the living room, even though it is now 4:30am.
Something is evidently troubling him, but he will not say what it
is. Jane buts two dozen Starbucks coffee cups in the dishwasher
and throws the doughnuts out of the window.
In the morning, she finally gets to talk to Danni (mostly through
a locked door). She is very sorry to have upset her sister, and
knows that she was in the wrong. Danni eventually comes around -
somewhat mollified by her father's outrage at Jane dumping a load
of doughnuts on his prize-winning flowers. She agrees to return
to Wichita with Jane. Their father announces that he will be visiting
when the child is born, and that Jane should remember to keep his
table properly French-polished (he is giving the table to them as
an earlier inheritance).
The bad news is that because Danni is pregnant she has to go back
to Wichita by train. It is a two day train journey. Jane telephones
Alex and tells him to take a couple of days off and meet her in
the Wichita office on Wednesday.
Tuesday, 22 May 2001
After two days of non-stop Scrabble, Monopoly and Clue, Jane and
Danni arrive back in Wichita and head back to the farmhouse. Drake
is already back in Kansas by this time. He has managed to master
summoning small useless objects during his days off.
Mid-West Campaign Index
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