Game Rule Information
The following changes have been made to the powers and abilities
of the Halfling. Any published rules for the halfling that do not
directly contradict the contents of this page still apply.
Racial Traits
Automatic Languages: The halfling automatically knows how
to speak Common and Halfling, or any two campaign-specific languages
of the GM's discretion. The halfling may select a number of additional
languages or alphabets equal to his intelligence modifier. Additional
languages may be purchased with skill-points. See the new rules
for Languages for more
information.
Favoured Class: I do not use the rules for favoured classes.
Please disregard any rules pertaining to them.
See Also:
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