Core Classes: A to Z
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D&D Home > Master Lists > Classes Master List > Core Classes: A to Z

Artificer

Type: Core
Prerequisites: None
Description: A master of the creation and exploitation of magical items and devices, and can spontaneously infuse items with magical effects for a limited time.
Reference: Eberron Campaign Setting p29

Barbarian

Type: Core
Prerequisites: Nonlawful alignment.
Description: Strong and brave berserker warriors, originating from uncivilised areas and simple communities.
Reference: Player's Handbook p24, Dungeon Master's Guide p207 [Notes] [House Rules]

Bard

Type: Core
Prerequisites: Nonlawful alignment.
Description: Travelling entertainers and spellcasters who can use their voice or instrument to affect the minds of others.
Reference: Player's Handbook p27, Dungeon Master's Guide p207 [Notes] [House Rules]

Cleric

Type: Core
Prerequisites: Alignment must be within one step of the cleric's deity.
Description: Servant or a god or other powerful force with great spellcasting and healing powers.
Reference: Player's Handbook p30, Dungeon Master's Guide p208 [Notes] [House Rules]

Druid

Type: Core
Prerequisites: Alignment must have a Neutral component.
Description: Priests of nature with great spellcasting skills and the power to affect the natural world and take on animal forms.
Reference: Player's Handbook p33, Dungeon Master's Guide p208 [Notes] [House Rules]

Eidolon

Type: Core
Prerequisites: Must be a ghost.
Description: A ghost who continues to improve his martial prowess after death, and gains a greater understanding over the powers and abilities of ghosts.
Reference: Ghostwalk Campaign Setting p16

Eidoloncer

Type: Core
Prerequisites: Must be a ghost.
Description: A ghost who continues to improve his spellcasting abilities after death, and gains bonus Ghost feats to improve his ghostly abilities.
Reference: Ghostwalk Campaign Setting p17

Favoured Soul

Type: Core
Prerequisites: None
Description: A divine spellcaster who gains resistances and wings as an an angel as she advances in level.
Reference: Miniature's Handbook p5; Complete Divine p6 [House Rules]

Fighter

Type: Core
Prerequisites: None
Description: The quintessential warrior with amazing martial prowess in many types of combat.
Reference: Player's Handbook p37, Dungeon Master's Guide p208 [Notes] [House Rules]

Healer

Type: Core
Prerequisites: Good alignment.
Description: Spellcaster who specialises in healing magic and healing skills, and gains supernatural abilities to mend wounds.
Reference: Miniature's Handbook p8 [House Rules]

Hexblade

Type: Core
Prerequisites: Nongood alignment.
Description: A sorcerer who largely foregoes his spellcasting powers to gain excellent martial skills and supernatural powers to manipulate fate and level curses.
Reference: Complete Warrior p5

Mariner

Type: Core
Prerequisites: None
Description: A shiphand, sailor or pirate who is skilled in piloting ships as well as ship-board fighting, underhand tactics and sailor lore.
Reference: Age of Mortals p26 [House Rules]

Marshal

Type: Core
Prerequisites: None
Description: A warrior who has been highly trained as a leader of men in battle, and grants significant bonuses to his troops during combat.
Reference: Miniature's Handbook p12 [House Rules]

Monk

Type: Core
Prerequisites: Lawful alignment.
Description: Isolated aesthetics who seek to perfect themselves through training in unarmed martial arts and eventually gain supernatural abilities.
Reference: Player's Handbook p41, Dungeon Master's Guide p208 [Notes] [House Rules]

Mystic

Type: Core
Prerequisites: Lawful alignment.
Description: Spellcasters who have learned to channel divine energy without recourse to a god.
Reference: Dragonlance Campaign Settign p47 [House Rules]

Ninja

Type: Core
Prerequisites: None.
Description: A black-clad assassin who can manifest his ki power to become invisible and intangible to his foes.
Reference: Complete Adventurer p5

Noble

Type: Core
Prerequisites: None.
Description: Inspiring aristocrats who possess a web of contacts and usually charming enough to inspire their companions to acts of greatness.
Reference: Dragonlance Campaign Settign p50 [Notes]

Paladin

Type: Core
Prerequisites: Lawful good alignment.
Description: A holy knight dedicated to Good and the with the powers to root out and destroy Evil.
Reference: Player's Handbook p42, Dungeon Master's Guide p208 [Notes] [House Rules]

Psion

Type: Core
Prerequisites: None
Description: A psychic spellcaster with the greatest selection of psionic powers and mental reserves.
Reference: Expanded Psionics Handbook p19, 33 [Notes] [House Rules]

Psychic Warrior

Type: Core
Prerequisites: None
Description: A psionicist who marries his proficiency in manifesting psionic powers with his skills as a warrior.
Reference: Expanded Psionics Handbook p24, 33 [Notes] [House Rules]

Ranger

Type: Core
Prerequisites: None
Description: A warrior of the wilderness; a skilled hunter, tracker and survivalist who fights the forces of Evil where he finds them.
Reference: Player's Handbook p46, Dungeon Master's Guide p208 [Notes] [House Rules]

Rogue

Type: Core
Prerequisites: None
Description: Thieves, scouts or merely tricksters… rogues have great skills in not being seen and attacking from surprise.
Reference: Player's Handbook p49, Dungeon Master's Guide p208 [Notes] [House Rules]

Samurai

Type: Core
Prerequisites: Lawful alignment.
Description: A peerless warrior who adheres to a strict code of honour; a swift and intimidating foe.
Reference: Complete Warrior p8 [Notes]

Samurai of Rokugan

Type: Core
Prerequisites: Lawful alignment.
Description: Noble warrior who unlocks the magical powers of his ancestral daisho (katanna and wakizashi) as he advances in levels.
Reference: Oriental Adventures p20 [Notes]

Scout

Type: Core
Prerequisites: None (usually Lawful)
Description: Highly skilled scout and skirmisher, who gains powers of fast movement, camouflage and stamina and cannot be slowed by adverse terrain.
Reference: Complete Adventurer p10

Shugenja

Type: Core
Prerequisites: None
Description: A spontaneous divine spellcaster who specialises in elemental magic, and must focus on a particular element.
Reference: Complete Divine p10 [Notes]

Sohei

Type: Core
Prerequisites: Lawful alignment.
Description: A warrior monk with the power to cast a small number of divine spells and enter a ki frenzy much like barbarian rage.
Reference: Oriental Adventures p27

Sorcerer

Type: Core
Prerequisites: None
Description: An instinctive arcane spellcasters with the ability to spontaneously cast a limited selection of spells.
Reference: Player's Handbook p51, Dungeon Master's Guide p209 [Notes] [House Rules]

Soulknife

Type: Core
Prerequisites: None
Description: A character who uses his psionic strength to manifest a psychic mind blade that grows more powerful as he advances in level.
Reference: Expanded Psionics Handbook p26, 33 [Notes] [House Rules]

Spellthief

Type: Core
Prerequisites: None (usually Neutral)
Description: Rogue and minor spellcaster who can use his arcane powers to siphon and absorb spell-energy from his foes, effectively stealing their magic and casting it himself.
Reference: Complete Adventurer p15

Spirit Shaman

Type: Core
Prerequisites: None
Description: A divine spellcaster who has power over spirits and the spirit world, and charges a spirit guide to gather spells for her each day.
Reference: Complete Divine p14 [Notes]

Swashbuckler

Type: Core
Prerequisites: None
Description: A warrior filled with daring and panache; amazingly fast and skilful in combat.
Reference: Complete Warrior p11

Warlock

Type: Core
Prerequisites: Evil or Chaotic alignment.
Description: An arcanist with a supernatural bloodline who commands special invocations and an eldritch blast instead of casting spells.
Reference: Complete Arcane p5, 189

Warmage

Type: Core
Prerequisites: None
Description: A spontaneous spellcaster who specialises in casting destructive spells, and has the ability to wear armour.
Reference: Complete Arcane p10, 189; Miniature's Handbook p14 [Notes] [House Rules]

Wilder

Type: Core
Prerequisites: None
Description: An untrained psionicist with a limited selection of powers but the potential to exceed her normal limits when manifesting them.
Reference: Expanded Psionics Handbook p29, 33 [House Rules]

Wizard

Type: Core
Prerequisites: None
Description: The ultimate arcane spellcaster who prepares spells from a potentially unlimited repetoire.
Reference: Player's Handbook p55, Dungeon Master's Guide p209 [Notes] [House Rules]

Wu Jen

Type: Core
Prerequisites: Non-lawful alignment.
Description: An arcane spellcaster who commands the elements and spirit forces but must abide by a strict code of conduct.
Reference: Complete Arcane p14, 189 [Notes]
 
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