Artificer Type: Core Prerequisites: None Description: A master of the creation and exploitation of magical items and devices, and can spontaneously infuse items with magical effects for a limited time. Reference: Eberron Campaign Setting p29
Barbarian Type: Core Prerequisites: Nonlawful alignment. Description: Strong and brave berserker warriors, originating from uncivilised areas and simple communities. Reference: Player's Handbook p24, Dungeon Master's Guide p207 [Notes] [House Rules]
Bard Type: Core Prerequisites: Nonlawful alignment. Description: Travelling entertainers and spellcasters who can use their voice or instrument to affect the minds of others. Reference: Player's Handbook p27, Dungeon Master's Guide p207 [Notes] [House Rules]
Cleric Type: Core Prerequisites: Alignment must be within one step of the cleric's deity. Description: Servant or a god or other powerful force with great spellcasting and healing powers. Reference: Player's Handbook p30, Dungeon Master's Guide p208 [Notes] [House Rules]
Druid Type: Core Prerequisites: Alignment must have a Neutral component. Description: Priests of nature with great spellcasting skills and the power to affect the natural world and take on animal forms. Reference: Player's Handbook p33, Dungeon Master's Guide p208 [Notes] [House Rules]
Eidolon Type: Core Prerequisites: Must be a ghost. Description: A ghost who continues to improve his martial prowess after death, and gains a greater understanding over the powers and abilities of ghosts. Reference: Ghostwalk Campaign Setting p16
Eidoloncer Type: Core Prerequisites: Must be a ghost. Description: A ghost who continues to improve his spellcasting abilities after death, and gains bonus Ghost feats to improve his ghostly abilities. Reference: Ghostwalk Campaign Setting p17
Favoured Soul Type: Core Prerequisites: None Description: A divine spellcaster who gains resistances and wings as an an angel as she advances in level. Reference: Miniature's Handbook p5; Complete Divine p6 [House Rules]
Fighter Type: Core Prerequisites: None Description: The quintessential warrior with amazing martial prowess in many types of combat. Reference: Player's Handbook p37, Dungeon Master's Guide p208 [Notes] [House Rules]
Healer Type: Core Prerequisites: Good alignment. Description: Spellcaster who specialises in healing magic and healing skills, and gains supernatural abilities to mend wounds. Reference: Miniature's Handbook p8 [House Rules]
Hexblade Type: Core Prerequisites: Nongood alignment. Description: A sorcerer who largely foregoes his spellcasting powers to gain excellent martial skills and supernatural powers to manipulate fate and level curses. Reference: Complete Warrior p5
Mariner Type: Core Prerequisites: None Description: A shiphand, sailor or pirate who is skilled in piloting ships as well as ship-board fighting, underhand tactics and sailor lore. Reference: Age of Mortals p26 [House Rules]
Marshal Type: Core Prerequisites: None Description: A warrior who has been highly trained as a leader of men in battle, and grants significant bonuses to his troops during combat. Reference: Miniature's Handbook p12 [House Rules]
Monk Type: Core Prerequisites: Lawful alignment. Description: Isolated aesthetics who seek to perfect themselves through training in unarmed martial arts and eventually gain supernatural abilities. Reference: Player's Handbook p41, Dungeon Master's Guide p208 [Notes] [House Rules]
Mystic Type: Core Prerequisites: Lawful alignment. Description: Spellcasters who have learned to channel divine energy without recourse to a god. Reference: Dragonlance Campaign Settign p47 [House Rules]
Ninja Type: Core Prerequisites: None. Description: A black-clad assassin who can manifest his ki power to become invisible and intangible to his foes. Reference: Complete Adventurer p5
Noble Type: Core Prerequisites: None. Description: Inspiring aristocrats who possess a web of contacts and usually charming enough to inspire their companions to acts of greatness. Reference: Dragonlance Campaign Settign p50 [Notes]
Paladin Type: Core Prerequisites: Lawful good alignment. Description: A holy knight dedicated to Good and the with the powers to root out and destroy Evil. Reference: Player's Handbook p42, Dungeon Master's Guide p208 [Notes] [House Rules]
Psion Type: Core Prerequisites: None Description: A psychic spellcaster with the greatest selection of psionic powers and mental reserves. Reference: Expanded Psionics Handbook p19, 33 [Notes] [House Rules]
Psychic Warrior Type: Core Prerequisites: None Description: A psionicist who marries his proficiency in manifesting psionic powers with his skills as a warrior. Reference: Expanded Psionics Handbook p24, 33 [Notes] [House Rules]
Ranger Type: Core Prerequisites: None Description: A warrior of the wilderness; a skilled hunter, tracker and survivalist who fights the forces of Evil where he finds them. Reference: Player's Handbook p46, Dungeon Master's Guide p208 [Notes] [House Rules]
Rogue Type: Core Prerequisites: None Description: Thieves, scouts or merely tricksters… rogues have great skills in not being seen and attacking from surprise. Reference: Player's Handbook p49, Dungeon Master's Guide p208 [Notes] [House Rules]
Samurai Type: Core Prerequisites: Lawful alignment. Description: A peerless warrior who adheres to a strict code of honour; a swift and intimidating foe. Reference: Complete Warrior p8 [Notes]
Samurai of Rokugan Type: Core Prerequisites: Lawful alignment. Description: Noble warrior who unlocks the magical powers of his ancestral daisho (katanna and wakizashi) as he advances in levels. Reference: Oriental Adventures p20 [Notes]
Scout Type: Core Prerequisites: None (usually Lawful) Description: Highly skilled scout and skirmisher, who gains powers of fast movement, camouflage and stamina and cannot be slowed by adverse terrain. Reference: Complete Adventurer p10
Shugenja Type: Core Prerequisites: None Description: A spontaneous divine spellcaster who specialises in elemental magic, and must focus on a particular element. Reference: Complete Divine p10 [Notes]
Sohei Type: Core Prerequisites: Lawful alignment. Description: A warrior monk with the power to cast a small number of divine spells and enter a ki frenzy much like barbarian rage. Reference: Oriental Adventures p27
Sorcerer Type: Core Prerequisites: None Description: An instinctive arcane spellcasters with the ability to spontaneously cast a limited selection of spells. Reference: Player's Handbook p51, Dungeon Master's Guide p209 [Notes] [House Rules]
Soulknife Type: Core Prerequisites: None Description: A character who uses his psionic strength to manifest a psychic mind blade that grows more powerful as he advances in level. Reference: Expanded Psionics Handbook p26, 33 [Notes] [House Rules]
Spellthief Type: Core Prerequisites: None (usually Neutral) Description: Rogue and minor spellcaster who can use his arcane powers to siphon and absorb spell-energy from his foes, effectively stealing their magic and casting it himself. Reference: Complete Adventurer p15
Spirit Shaman Type: Core Prerequisites: None Description: A divine spellcaster who has power over spirits and the spirit world, and charges a spirit guide to gather spells for her each day. Reference: Complete Divine p14 [Notes]
Swashbuckler Type: Core Prerequisites: None Description: A warrior filled with daring and panache; amazingly fast and skilful in combat. Reference: Complete Warrior p11
Warlock Type: Core Prerequisites: Evil or Chaotic alignment. Description: An arcanist with a supernatural bloodline who commands special invocations and an eldritch blast instead of casting spells. Reference: Complete Arcane p5, 189
Warmage Type: Core Prerequisites: None Description: A spontaneous spellcaster who specialises in casting destructive spells, and has the ability to wear armour. Reference: Complete Arcane p10, 189; Miniature's Handbook p14 [Notes] [House Rules]
Wilder Type: Core Prerequisites: None Description: An untrained psionicist with a limited selection of powers but the potential to exceed her normal limits when manifesting them. Reference: Expanded Psionics Handbook p29, 33 [House Rules]
Wizard Type: Core Prerequisites: None Description: The ultimate arcane spellcaster who prepares spells from a potentially unlimited repetoire. Reference: Player's Handbook p55, Dungeon Master's Guide p209 [Notes] [House Rules]
Wu Jen Type: Core Prerequisites: Non-lawful alignment. Description: An arcane spellcaster who commands the elements and spirit forces but must abide by a strict code of conduct. Reference: Complete Arcane p14, 189 [Notes]
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